Traceback (most recent call last):
File "main.py", line 204, in <module>
game = Game()
File "main.py", line 198, in __init__
self.window = Window(config = self.config, width = 800, height = 600, caption = "Minecraft clone", resizable = True, vsync = False)
File "main.py", line 34, in __init__
self.shader = shader.Shader("vert.glsl", "frag.glsl")
File "/usr/home/glowiak/gits/python-minecraft-clone/episode-12/shader.py", line 45, in __init__
create_shader(self.vert_shader, vert_path)
File "/usr/home/glowiak/gits/python-minecraft-clone/episode-12/shader.py", line 36, in create_shader
raise Shader_error(str(log_buffer.value))
shader.Shader_error: b'0:1(10): error: GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES\n'
Thanks!!! Now everything works!
I think he means the whole shader file.