three.js: Shadow problems with THREE.DirectionalLight and THREE.MeshBasicMaterial

Hi everybody!

i want to upgrade three.js to R73 in my current project. Unfortunately, i’m getting strange shadows casted by a THREE.DirectionalLight on a THREE.MeshBasicMaterial. Check out the following screenshots:

three.js R72 šŸ‘ shadow_r72

three.js R73 šŸ‘Ž shadow_r73

As you can see, the shadow in R73 is totally black.

OS: OS X Yosemite 10.10.5 GPU: AMD Radeon R9 M295X 4096 MB Browser: Chrome 46.0.2490.86 (64-bit)

About this issue

  • Original URL
  • State: closed
  • Created 9 years ago
  • Comments: 16 (9 by maintainers)

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Most upvoted comments

Was trying to get softer shadows and then discovered a trick of using emissive color on the object receiving the shadow. This might help someone.