SampSharp: OnPlayerRequestSpawn/OnPlayerSpawn are broken when streamer plugin is loaded
Startup.cs
builder
.EnableSampEvents()
.EnablePlayerCommands();
my system
[Event]
public void OnPlayerRequestSpawn(Player player)
{
player.SendClientMessage("hi, seems like you're requesting sPAWN");
}
What’s wrong?
About this issue
- Original URL
- State: closed
- Created 4 years ago
- Comments: 15 (4 by maintainers)
Am currently working will test this this evening.