SampSharp: OnPlayerRequestSpawn/OnPlayerSpawn are broken when streamer plugin is loaded

Startup.cs

builder
    .EnableSampEvents()
    .EnablePlayerCommands();

my system

[Event]
public void OnPlayerRequestSpawn(Player player)
{
    player.SendClientMessage("hi, seems like you're requesting sPAWN");
}

What’s wrong?

About this issue

  • Original URL
  • State: closed
  • Created 4 years ago
  • Comments: 15 (4 by maintainers)

Most upvoted comments

Am currently working will test this this evening.