godot: HTML5 .get_data() on Texture returns null

Godot 3.0.2.stable (also on 3.0.4)

Export this to HTML5:

var ss = load("res://spritesheet.png")
var ssdata = ss.get_data()

ss prints [StreamTexture] as expected ssdata is null and game is kaput

About this issue

  • Original URL
  • State: closed
  • Created 6 years ago
  • Comments: 17 (10 by maintainers)

Most upvoted comments

Click on the resource on the FileSystem tab, the options should appear.