godot: HTML5 .get_data() on Texture returns null
Godot 3.0.2.stable (also on 3.0.4)
Export this to HTML5:
var ss = load("res://spritesheet.png")
var ssdata = ss.get_data()
ss prints [StreamTexture] as expected
ssdata is null and game is kaput
About this issue
- Original URL
- State: closed
- Created 6 years ago
- Comments: 17 (10 by maintainers)
Click on the resource on the FileSystem tab, the options should appear.