godot: FBX import using FBX2glTF not working

Godot version

4.0 Alpha 6

System information

Windows 10 Nvidia GTX 1060 Intel i5 4690k

Issue description

FBX animations that I attempt to import do not import. I have set the fbx2gltf path, and still nothing. The file will be in the editor, but it has a red x through it. For reference, I put the fbx2gltf.exe that I used in the minimal repo project

modules/gltf/editor/editor_scene_importer_fbx.cpp:83 - FBX conversion to glTF failed with error: 105.
  editor/editor_file_system.cpp:1928 - Error importing 'res://smallMesh@Praying (1).fbx'.

This happens with animations of all FBX type, regardless of origin.

Steps to reproduce

  1. Set you fbx2gltf filepath to the FBX2glTF.exe
  2. Move an fbx file into your project directory using your file manager (not dragging directly into the editor)
  3. The fbx file will not import (fbx file has a red x through it)

Minimal reproduction project

FBXimportbug.zip

About this issue

  • Original URL
  • State: closed
  • Created 2 years ago
  • Comments: 18 (11 by maintainers)

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Most upvoted comments

@akien-mga yeah it works now 🍡 Desktop Screenshot 2022 04 07 - 17 55 56 26