dxvk: Dragon Age Inquisition fails to start sporadically
Running the game with dxvk 0.42 fails 90% of time, but succeeds in remaining 10%. The game shows company logo and even renders into animation (I was able to get to the “press any button” prompt). The exact conditions, that allow the game to start, are unclear.
It appears, that successful results can be obtained only with RADV_DEBUG=nohiz
.
radv/mesa-18.0 and wine-3.5 on Arch Linux.
Log output:
info: Enabled instance layers:
info: Enabled instance extensions:
info: VK_KHR_surface
info: VK_KHR_win32_surface
WARNING: radv is not a conformant vulkan implementation, testing use only.
info: AMD RADV POLARIS11 (LLVM 6.0.0):
info: Driver: 18.0.0
info: Vulkan: 1.0.57
ERROR: Could Not Get Primary Adapter Handle <- this line does not always appear??
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_1
err: D3D11CreateDevice: Requested feature level not supported
info: D3D11CreateDevice: Probing D3D_FEATURE_LEVEL_11_0
info: D3D11CreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
warn: Vulkan extension VK_KHR_maintenance2 not supported
info: Enabled device extensions:
info: VK_KHR_descriptor_update_template
info: VK_KHR_sampler_mirror_clamp_to_edge
info: VK_KHR_maintenance1
info: VK_KHR_shader_draw_parameters
info: VK_KHR_swapchain
warn: DXGI: MakeWindowAssociation: Ignoring flags
warn: D3D11Device::GetDeviceRemovedReason: Stub
About this issue
- Original URL
- State: closed
- Created 6 years ago
- Comments: 19 (9 by maintainers)
@Alexander-- @steemandlinux @doitsujin It works. While other games don’t care, DA:I can’t be on a partition mounted noexec it would seem. Changing that mount flag allowed the game to launch to the marching soldiers, click to continue screen.
After that it would freeze when clicking to continue to the menu, seemingly caused by trying to go fullscreen. Editing ProfileOptions_profile to disable fullscreen allowed me to start a new game, create a character, and run around a bit.