Unciv: Load from Custom Location crashes desktop version
Platform Mint 20.3 running desktop from Studio
Version Current master
To Reproduce Use Load from Custom on desktop to load a save that would load fine when using the normal way. CTD bypassing our crash handlers.
Describe the bug Threading control off I would say. May have regressed with lwjgl3, which is far less threadsafe on Music than lwjgl2 as we learned, so why not on AWT interop as well… Or it regressed with the move to coroutines. Will know soon.
console
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 20 (X_GetProperty)
Resource id in failed request: 0x8a00024
Serial number of failed request: 3424
Current serial number in output stream: 3424
Additional context Just so you know and it’s searchable. Been on my list for a while, will likely fix with Save/LoadGameScreen rework.
About this issue
- Original URL
- State: closed
- Created 2 years ago
- Comments: 15 (1 by maintainers)
Yea! And VMS, RSX-11 and IBM i! The Nation unique of Windows could be “When a [military] unit is killed, it kills all [enemy units] in a [1] tile radius and adds [50]% of the kill XP to the nearest [Bill Gates]”, with “Bill Gates” being the unique Great General. Linux could be “Adds [250%] of current overflow Science to [all other] Civilizations <when a new tech is researched>”.
Works for me. Flathub version, Arch, sway/Wayland. I only selected the option, which displayed a pop-up, and selected an existing save file, which got me in-game. I did not try importing a save game from another platform.
I’m sorry, I don’t care enough about this topic 😃 I would leave it to your discretion on what to do.