DeepMimic: Build error on Windows 10 (error LNK2001: unresolved external symbol)
Hi
I’m getting these errors when building DeepMimicCore. I’ve already built and included bullet, OpenGL, and swig. Any idea what the problem is?
1>GroundPlane.obj : error LNK2001: unresolved external symbol "public: __cdecl btStaticPlaneShape::btStaticPlaneShape(class btVector3 const &,float)" (??0btStaticPlaneShape@@QEAA@AEBVbtVector3@@M@Z) 1>MultiBody.obj : error LNK2001: unresolved external symbol "public: float const * __cdecl btMultiBody::getJointVelMultiDof(int)const " (?getJointVelMultiDof@btMultiBody@@QEBAPEBMH@Z) 1>MultiBody.obj : error LNK2001: unresolved external symbol "public: void __cdecl btMultiBody::setupPlanar(int,float,class btVector3 const &,int,class btQuaternion const &,class btVector3 const &,class btVector3 const &,bool)" (?setupPlanar@btMultiBody@@QEAAXHMAEBVbtVector3@@HAEBVbtQuaternion@@00_N@Z) 1>MultiBody.obj : error LNK2001: unresolved external symbol "public: __cdecl btMultiBody::btMultiBody(int,float,class btVector3 const &,bool,bool,bool)" (??0btMultiBody@@QEAA@HMAEBVbtVector3@@_N11@Z) 1>SimBodyJoint.obj : error LNK2001: unresolved external symbol "public: void __cdecl btMultiBody::addJointTorqueMultiDof(int,float const *)" (?addJointTorqueMultiDof@btMultiBody@@QEAAXHPEBM@Z) 1>SimBodyJoint.obj : error LNK2001: unresolved external symbol "public: void __cdecl btMultiBody::setJointVelMultiDof(int,float *)" (?setJointVelMultiDof@btMultiBody@@QEAAXHPEAM@Z) 1>SimBodyJoint.obj : error LNK2001: unresolved external symbol "public: void __cdecl btMultiBody::setJointPosMultiDof(int,float *)" (?setJointPosMultiDof@btMultiBody@@QEAAXHPEAM@Z) 1>SimBodyJoint.obj : error LNK2001: unresolved external symbol "public: float * __cdecl btMultiBody::getJointPosMultiDof(int)" (?getJointPosMultiDof@btMultiBody@@QEAAPEAMH@Z) 1>SimBodyJoint.obj : error LNK2001: unresolved external symbol "public: float * __cdecl btMultiBody::getJointVelMultiDof(int)" (?getJointVelMultiDof@btMultiBody@@QEAAPEAMH@Z) 1>SimCharacter.obj : error LNK2001: unresolved external symbol "public: void __cdecl btMultiBody::setupSpherical(int,float,class btVector3 const &,int,class btQuaternion const &,class btVector3 const &,class btVector3 const &,bool)" (?setupSpherical@btMultiBody@@QEAAXHMAEBVbtVector3@@HAEBVbtQuaternion@@00_N@Z) 1>SimCharacter.obj : error LNK2001: unresolved external symbol "public: void __cdecl btMultiBody::setupRevolute(int,float,class btVector3 const &,int,class btQuaternion const &,class btVector3 const &,class btVector3 const &,class btVector3 const &,bool)" (?setupRevolute@btMultiBody@@QEAAXHMAEBVbtVector3@@HAEBVbtQuaternion@@000_N@Z) 1>SimCharacter.obj : error LNK2001: unresolved external symbol "public: void __cdecl btMultiBody::setupPrismatic(int,float,class btVector3 const &,int,class btQuaternion const &,class btVector3 const &,class btVector3 const &,class btVector3 const &,bool)" (?setupPrismatic@btMultiBody@@QEAAXHMAEBVbtVector3@@HAEBVbtQuaternion@@000_N@Z) 1>SimCharacter.obj : error LNK2001: unresolved external symbol "public: void __cdecl btMultiBody::setupFixed(int,float,class btVector3 const &,int,class btQuaternion const &,class btVector3 const &,class btVector3 const &,bool)" (?setupFixed@btMultiBody@@QEAAXHMAEBVbtVector3@@HAEBVbtQuaternion@@00_N@Z) 1>SimCharacter.obj : error LNK2001: unresolved external symbol "public: __cdecl btMultiBodyJointLimitConstraint::btMultiBodyJointLimitConstraint(class btMultiBody *,int,float,float)" (??0btMultiBodyJointLimitConstraint@@QEAA@PEAVbtMultiBody@@HMM@Z) 1>SimJoint.obj : error LNK2001: unresolved external symbol "public: void __cdecl btAngularLimit::set(float,float,float,float,float)" (?set@btAngularLimit@@QEAAXMMMMM@Z) 1>SimJoint.obj : error LNK2001: unresolved external symbol "public: float __cdecl btHingeConstraint::getHingeAngle(void)" (?getHingeAngle@btHingeConstraint@@QEAAMXZ) 1>SimRigidBody.obj : error LNK2001: unresolved external symbol "public: void __cdecl btRigidBody::setDamping(float,float)" (?setDamping@btRigidBody@@QEAAXMM@Z) 1>World.obj : error LNK2001: unresolved external symbol "public: virtual float __cdecl btCollisionShape::getContactBreakingThreshold(float)const " (?getContactBreakingThreshold@btCollisionShape@@UEBAMM@Z) 1>World.obj : error LNK2001: unresolved external symbol "public: virtual float __cdecl btCollisionShape::getAngularMotionDisc(void)const " (?getAngularMotionDisc@btCollisionShape@@UEBAMXZ) 1>World.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl btCollisionShape::getBoundingSphere(class btVector3 &,float &)const " (?getBoundingSphere@btCollisionShape@@UEBAXAEAVbtVector3@@AEAM@Z) 1>World.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl btSphereShape::calculateLocalInertia(float,class btVector3 &)const " (?calculateLocalInertia@btSphereShape@@UEBAXMAEAVbtVector3@@@Z) 1>World.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl btConvexShape::project(class btTransform const &,class btVector3 const &,float &,float &,class btVector3 &,class btVector3 &)const " (?project@btConvexShape@@UEBAXAEBVbtTransform@@AEBVbtVector3@@AEAM2AEAV3@3@Z) 1>World.obj : error LNK2001: unresolved external symbol "public: virtual float __cdecl btMultiBodyConstraintSolver::solveGroupCacheFriendlyFinish(class btCollisionObject * *,int,struct btContactSolverInfo const &)" (?solveGroupCacheFriendlyFinish@btMultiBodyConstraintSolver@@UEAAMPEAPEAVbtCollisionObject@@HAEBUbtContactSolverInfo@@@Z) 1>World.obj : error LNK2001: unresolved external symbol "public: virtual float __cdecl btMultiBodyConstraintSolver::solveGroup(class btCollisionObject * *,int,class btPersistentManifold * *,int,class btTypedConstraint * *,int,struct btContactSolverInfo const &,class btIDebugDraw *,class btDispatcher *)" (?solveGroup@btMultiBodyConstraintSolver@@UEAAMPEAPEAVbtCollisionObject@@HPEAPEAVbtPersistentManifold@@HPEAPEAVbtTypedConstraint@@HAEBUbtContactSolverInfo@@PEAVbtIDebugDraw@@PEAVbtDispatcher@@@Z) 1>World.obj : error LNK2001: unresolved external symbol "protected: virtual float __cdecl btMultiBodyConstraintSolver::solveSingleIteration(int,class btCollisionObject * *,int,class btPersistentManifold * *,int,class btTypedConstraint * *,int,struct btContactSolverInfo const &,class btIDebugDraw *)" (?solveSingleIteration@btMultiBodyConstraintSolver@@MEAAMHPEAPEAVbtCollisionObject@@HPEAPEAVbtPersistentManifold@@HPEAPEAVbtTypedConstraint@@HAEBUbtContactSolverInfo@@PEAVbtIDebugDraw@@@Z) 1>World.obj : error LNK2001: unresolved external symbol "protected: virtual float __cdecl btMultiBodyConstraintSolver::solveGroupCacheFriendlySetup(class btCollisionObject * *,int,class btPersistentManifold * *,int,class btTypedConstraint * *,int,struct btContactSolverInfo const &,class btIDebugDraw *)" (?solveGroupCacheFriendlySetup@btMultiBodyConstraintSolver@@MEAAMPEAPEAVbtCollisionObject@@HPEAPEAVbtPersistentManifold@@HPEAPEAVbtTypedConstraint@@HAEBUbtContactSolverInfo@@PEAVbtIDebugDraw@@@Z) 1>World.obj : error LNK2001: unresolved external symbol "public: __cdecl btCapsuleShape::btCapsuleShape(float,float)" (??0btCapsuleShape@@QEAA@MM@Z) 1>World.obj : error LNK2001: unresolved external symbol "protected: virtual float __cdecl btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyIterations(class btCollisionObject * *,int,class btPersistentManifold * *,int,class btTypedConstraint * *,int,struct btContactSolverInfo const &,class btIDebugDraw *)" (?solveGroupCacheFriendlyIterations@btSequentialImpulseConstraintSolver@@MEAAMPEAPEAVbtCollisionObject@@HPEAPEAVbtPersistentManifold@@HPEAPEAVbtTypedConstraint@@HAEBUbtContactSolverInfo@@PEAVbtIDebugDraw@@@Z) 1>E:\Aalto University\ProjectSources\DeepMimic\DeepMimicCore\_DeepMimicCore.pyd : fatal error LNK1120: 28 unresolved externals
About this issue
- Original URL
- State: closed
- Created 5 years ago
- Comments: 21 (2 by maintainers)
Commits related to this issue
- Add bullet engine https://github.com/xbpeng/DeepMimic/issues/75 — committed to WangYiTao0/asEngine by WangYiTao0 4 years ago
Seems like I finally solved my DoublePrecision trouble. In order to not manually remove the double-precision-flag in Preprocessor Definitions for every 62 projects, I
It was successfully built, and after that my DeepMimicCore.sln wal successfully built as well and produced the so long awaited DeepMimicCore.py.
Thank everybody for help!