whs.js: [Bug] Adding AmbientLight to scene breaks the build

GAME.ambient_light = GAME.AmbientLight {
    light: { color: 0x080808 }
}

Throws: Uncaught TypeError: Cannot read property ‘mapSize’ of undefined

About this issue

  • Original URL
  • State: closed
  • Created 8 years ago
  • Comments: 22 (17 by maintainers)

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