Free-RASP-Flutter: Failed build iOS with Codemagic
Hello @talsec-app I tried to build and distribute app within codemagic, but i got this error
Swift Compiler Error (Xcode): No such module 'TalsecRuntime'
/Users/builder/programs/flutter/.pub-cache/hosted/pub.dartlang.org/freerasp-3.0.1/ios/Classes/SwiftFreeraspPlugin.swift:2:7
About this issue
- Original URL
- State: closed
- Created 2 years ago
- Comments: 21 (11 by maintainers)
Commits related to this issue
- docs: Update troubleshoot section. Closing #22 — committed to talsec/Free-RASP-Flutter by yardexx a year ago
Hello everyone!
After deep analysis and bug hunting, I was finally able to replicate and track down the issue. To resolve this issue, you have to adjust Codemagic pipeline. Notice that the instructions below apply to the workflow editor (not yaml one).
Please let us know, if this solution worked for you.
Jaroslav from Talsec Team.
@yardexx i used the same script in our code magic flow. I forgot to mention here … anyways thanks for the reply
@msikyna it works fine now. The pipeline runs through flawlessly and we receive reports via email (we used
5.0.0-dev.1for testing purposes). I’ve removed the old iOS implementation as described by @yardexx. Thanks for your help guys!Hello @peer-f , try it with version
5.0.2please.Kind regards, Talsec team
Hello @peer-f
Apologies for the delay. I’ll take look into it ASAP.
Jaroslav from Talsec
(Reopening issue)
@tusharanchliyajain Thank you for your response.
Since solution works for you as well, I am closing this issue. Information about possible issues with Codemagic and how to resolve them will be added into README.md here on GitHub and on next release on pub.dev README as well.
If issue reoccurs, don’t hesitate to reopen this issue.
Kind regards, Jaroslav from Talsec Team