osu: Failed to create an SDL2 GL context (Invalid window)
Type
Crash to desktop
Bug description
AppImage version of the game used to run fine on my system and now it opens a black window and hangs (probably after some system update as I’m on a rolling distro). Tried building from source - builds fine, opens a black window and hangs. I rebuilt flatpak image with never version since the flathub one is outdated and it ran fine for a few weeks but now doesn’t even open a window saying:
Unhandled exception. System.InvalidOperationException: Failed to create an SDL2 GL context (Invalid window)
at osu.Framework.Platform.SDL2.SDL2GraphicsBackend.CreateContext()
at osu.Framework.Platform.PassthroughGraphicsBackend.Initialise(IWindow window)
at osu.Framework.Platform.SDL2.SDL2GraphicsBackend.Initialise(IWindow window)
at osu.Framework.Platform.SDL2DesktopWindow.Create()
at osu.Framework.Platform.GameHost.Run(Game game)
at osu.Desktop.Program.Main(String[] args) in /var/lib/buildkite-agent/builds/debian-gnu-linux-vm-1/ppy/osu/osu.Desktop/Program.cs:line 120
$ glxinfo -B
name of display: :1
display: :1 screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
Dedicated video memory: 4096 MB
Total available memory: 4096 MB
Currently available dedicated video memory: 3342 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 525.60.11
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 4.6.0 NVIDIA 525.60.11
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 525.60.11
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
$ inxi -SG
System:
Kernel: 5.19.17-2-MANJARO arch: x86_64 bits: 64
Desktop: GNOME v: 43.1 Distro: Manjaro Linux
Graphics:
Device-1: NVIDIA GP107 [GeForce GTX 1050 Ti] driver: nvidia v: 525.60.11
Display: x11 server: X.org v: 1.21.1.4 with: Xwayland v: 22.1.5
driver: N/A resolution: 1: 1920x1080~60Hz 2: 1080x1920~60Hz
API: OpenGL v: 4.6.0 NVIDIA 525.60.11 renderer: NVIDIA GeForce GTX 1050
Ti/PCIe/SSE2
Screenshots or videos
No response
Version
2022.1208.0 but is present in earlier releases too
Logs
database.log input.log network.log performance.log runtime.log
About this issue
- Original URL
- State: closed
- Created 2 years ago
- Comments: 17 (6 by maintainers)
Could you post the full stack trace?
This is not a proper solution.
Displaysbeing null here is the underlying issue.Inspired by @frenzibyte comment I linked
/usr/lib/libdl.so.2to/usr/lib/libdl.soand sure enough the window does open and flash some colors, so that must’ve been it