lime: The Windows version of the application does not work if it is built on linux

I tried to build a game on linux for Windows. As a result, the NekoVM application was built, which does not start. I tried to build a game with the keys -cs, -cpp, -hl, but in the end a non-working NekoVM application was compiled anyway.

No errors appeared during compilation. The project works if it is compiled for Linux.

Startup errors (translated to English): Windows 10 64x (not my pc): 2023-11-12_161530

Linux (via Wine Staging 8.18):

  1. This error appears first: Screenshot_20231112_164354
  2. Then this error appears many times: Screenshot_20231112_164420

Technical information:

  • OS: Manjaro Linux
  • Haxe Version: 4.3.1
  • OpenFL Version: 9.3.2-L3m3oj
  • Lime Version: 8.1.1

About this issue

  • Original URL
  • State: open
  • Created 8 months ago
  • Comments: 20 (7 by maintainers)

Most upvoted comments

Running both of these commands always works for me when I switch branches that have different remotes for submodules:

git submodule sync
git submodule update