Azure-Kinect-Sensor-SDK: Body Tracking Viewer of Azure Kinect Body Tracking SDK v1.1.1 does not launch correctly
Describe the bug
k4abt_simple_3d_viewer.exe of Azure Kinect Body Tracking SDK v1.1.1 does not launch correctly.
To Reproduce
- Install Azure Kinect Body Tracking SDK v1.1.1 by msi installer.
- Run tools/k4abAt_simple_3d_viewer.exe.
- Show white window with console window.
- App exits with an error code (3221226505).
Expected behavior
Logs
Screenshots
Desktop (please complete the following information):
- OS with Version: Windows 11 Pro x64 21H2 (22000.556)
- SDK Version: Azure Kinect Sensor SDK v1.4.1 and Azure Kinect Body Tracking SDK v1.1.1
- Firmware version: AzureKinectDK_Fw_1.6.110079014.bin (Azure Kinect Sensor SDK v1.4.1)
- GPU and Driver: NVIDIA GeForce GTX 1080 Ti / NVIDIA Driver 512.15 (Game Ready)
Windows Error Reporting Report.wer
Additional context
Azure Kinect Body Tracking Viewer (Azure Kinect Body Tracking SDK) was working on the same PC with Windows 10 and Azure Kinect Body Tracking SDK v1.1.0. It is not working after updating the OS, GPU Driver and Body Tracking SDK. But, Azure Kinect Viewer (Azure Kinect Sensor SDK) is still working correctly after updating the OS and GPU Driver.
Related Issues https://github.com/microsoft/Azure-Kinect-Sensor-SDK/issues/1762 https://github.com/microsoft/Azure-Kinect-Sensor-SDK/issues/1761
About this issue
- Original URL
- State: closed
- Created 2 years ago
- Comments: 16 (5 by maintainers)
Hi, we are working on that issue,
Before official release could you please try if this prebuilt k4abt_simple_3d_viewer.exe works for you? just replace existing β¦\Azure Kinect Body Tracking SDK\tools\k4abt_simple_3d_viewer.exe with attached file and run body tracking with CUDA or TRT
Please use v1.1.1 BT SDK and the latest NVidia driver.
k4abt_simple_3d_viewer.zip
Fixed in v1.1.2
I had the same issue, Azure Kinect Viewer working, k4abt_simple_3d_viewer.exe (2133KB) crashing on startup. The prebuilt k4abt_simple_3d_viewer.exe (2134KB) works fine.
Environment details: Azure Kinect SDK 1.4.1 Azure Kinect Body Tracking SDK 1.1.1 Ryzen 9 5900 HX Nvidia RTX 3070 laptop GPU Nvidia Game Ready driver 511.79 Windows 11 22000.593
I can confirm that the attached zip-file works.
Environment details: Azure Kinect SDK 1.4.1 Azure Kinect Body Tracking SDK 1.1.1 Intel Core i9-10980XE Nvidia CUDA 11.6 Nvidia RTX 3080 GPU Nvidia driver 512.15 Windows 10 21H1 (Build 19043.1526)
works, tested on RTX 3090, nvidia driver 512.15
If set up correctly, it will generate a cache file like this one in first run time! And the next time, the viewer application will be launched quickly. π
Itβs a normal behavior, you just need to enable caching
https://onnxruntime.ai/docs/execution-providers/TensorRT-ExecutionProvider.html#configurations
ORT_TENSORRT_CACHE_PATH=/path/to/calibration/table ORT_TENSORRT_ENGINE_CACHE_ENABLE=1
@fkavache After a few minnits wait, it works well with TensorRT processing mode. All processing modes works correctory! Thanks!
@fkavache Thanks for working on this issue! π
It works well in my environment with DirectML and CUDA processing mode! It doese not works with TensorRT processing mode. (Iβm not sure if that was the intended behavior.)
If you need more experiment and confirm before official release, I will be glad to help you.