MBBSEmu: [MBMGEMP] Galactic Empire - Crash while playing game

Module Information

  • Identifier: MBMGEMP
  • Module Name: Galactic Empire
  • Version: ?.?

Describe the bug Game plays for awhile then crashes. Once it crashes like this the game won’t even start (same message).

To Reproduce Steps to reproduce the behavior:

  1. Play Galactic Empire
  2. See error

Expected behavior Game does not crash

Screenshots

Unhandled exception. System.Exception: Unsupported FPU Register: None
   at MBBSEmu.CPU.FpuStatusRegister.GetStackPointer(Register register)
   at MBBSEmu.CPU.CpuCore.GetOperandValueDouble(OpKind opKind, EnumOperandType operandType)
   at MBBSEmu.CPU.CpuCore.Op_Fld()
   at MBBSEmu.CPU.CpuCore.Tick()
   at MBBSEmu.HostProcess.ExecutionUnits.ExecutionUnit.Execute(FarPtr entryPoint, UInt16 channelNumber, Boolean simulateCallFar, Boolean bypassState, Queue`1 initialStackValues, UInt16 initialStackPointer)
   at MBBSEmu.Module.MbbsModule.Execute(FarPtr entryPoint, UInt16 channelNumber, Boolean simulateCallFar, Boolean bypassSetState, Queue`1 initialStackValues, UInt16 initialStackPointer)
   at MBBSEmu.HostProcess.MbbsHost.WorkerThread()
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()

Software Information:

  • OS: ??
  • Telnet Client: ??

About this issue

  • Original URL
  • State: closed
  • Created 3 years ago
  • Comments: 16 (10 by maintainers)

Commits related to this issue

Most upvoted comments

Looks great so far! Thanks you guys are rock stars!