libgdx: Issues requiring a major release that won't be fixed anytime soon
What is this? Simply said, this is:
- an invitation not to open new issues implying wide API breakage
- a single collection point for such issues
- a gentle way to let the dev team absorb the idea that sooner or later a major release will be needed ☺️
This is what I collected so far:
- Immutable Color and Vector
- gdx-utils
- Logging (BTW I think that a logging system separated from
Gdx.app, for instanceGdx.logger, would be much easier to customize) - Vulkan
- For consistency’s sake use Array in place of ArrayList
About this issue
- Original URL
- State: closed
- Created 9 years ago
- Comments: 37 (27 by maintainers)
I’m not sure what people expect from Vulkan. It’s an extremely fickle API and the gains for what 99% of libGDX users do (2D) will most likely be nil.
Jack is broken in all kinds of funny ways. RetroLambda does the same thing, I’m OK with (optionally) supporting that in gdx-setup.
On Dec 15, 2016 11:46 PM, “Jakub Kerber” notifications@github.com wrote:
I also want to be like all then other cool kids on the block and use lambdas.
On Thu, Apr 21, 2016 at 10:45 AM, Nicholas Hydock notifications@github.com wrote: