Exception in thread “main” com.badlogic.gdx.utils.GdxRuntimeException: java.lang.Exception: ERROR: 0:3: ‘’ : version ‘150’ is not supported
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:117)
at com.x.prototype.desktop.DesktopLauncher.main(DesktopLauncher.kt:21)
Caused by: java.lang.Exception: ERROR: 0:3: ‘’ : version ‘150’ is not supported
at gln.objects.GlShader$Companion.createFromSource-RHQEpZs(shader.kt:70)
at imgui.impl.ImplGL3.createDeviceObjects(ImplGL3.kt:57)
at imgui.impl.LwjglGlfw.newFrame(LwjglGlfw.kt:107)
No issues with OpenGL2 on Mac so far 👍
Sorry I can not test It right now but I will check It tomorrow. I can also try with latest JDK after testing your change.
That’s due to the compilation failing on getDrawData. I’ll see if I can modify the code to fix it, but it’s doubtful
Good this one works correctly! 👍
ps:
ImGui.drawData?.run(LwjglGlfw.instance::renderDrawData)I know what I did wrong, will be fixed in an hour or two
On Wed, Feb 13, 2019, 06:13 alex-dorokhov <notifications@github.com wrote:
OpenGL2 support is live in the ImplGL2 branch. Give it a shot and see if it works for you.