glTF-Blender-IO: Possible bug in ortographic camera export
I am not sure if this is really a bug, but in the ortographic camera exporter, there is something like this
orthographic.xmag = blender_camera.ortho_scale
orthographic.ymag = blender_camera.ortho_scale
both have the same value
This looks odd to me, but I am not sure if its really a bug or not. Can someone have a look, please?
About this issue
- Original URL
- State: closed
- Created 4 years ago
- Comments: 15 (15 by maintainers)
Commits related to this issue
- Handle ortho camera frame correctly. (Closes GH-944, GH-624.) — committed to will-ca/glTF-Blender-IO by will-ca 2 years ago
- Merge pull request #1762 from will-ca/ortho_scale Handle ortho camera frame correctly. (Closes GH-944, GH-624.) Fix #944 Fix #624 — committed to KhronosGroup/glTF-Blender-IO by julienduroure 2 years ago
This is what I see with Kuesa.
and this with babylon.js
aspect ratio is nearly 1920x1080, as in Blender