ArchiSteamFarm: Stronghold games trading cards not detected

Bug

Description

Two Stronghold games aren’t idled/detected. Running latest 3.0.5.5. Already restarted, it doesn’t help.

Expected behavior

They should be idled.

Actual behavior

They aren’t.

Steps to reproduce

Own these games http://steamcommunity.com/my/gamecards/40960/ http://steamcommunity.com/my/gamecards/40980/

Full log.txt recorded during reproducing the problem

<< <00> Bot is not idling anything.
There are 1/1 bots running, with total of 0 games (0 cards) left to idle.

Global ASF.json config

{
  "AutoRestart": false,
  "Blacklist": [],
  "ConnectionTimeout": 60,
  "CurrentCulture": "en",
  "Debug": false,
  "FarmingDelay": 15,
  "GiftsLimiterDelay": 1,
  "Headless": false,
  "IdleFarmingPeriod": 3,
  "InventoryLimiterDelay": 3,
  "LoginLimiterDelay": 10,
  "MaxFarmingTime": 10,
  "MaxTradeHoldDuration": 0,
  "OptimizationMode": 0,
  "Statistics": false,
  "SteamProtocol": 6,
  "UpdatePeriod": 0,
  "UpdateChannel": 2,
  "IPCHost": "127.0.0.1",
  "IPCPort": 1242
}

BotName.json config of all affected bot instances (if more than one)

{
  "AcceptGifts": false,
  "CardDropsRestricted": false,
  "CustomGamePlayedWhileFarming": null,
  "CustomGamePlayedWhileIdle": null,
  "DismissInventoryNotifications": true,
  "Enabled": true,
  "FarmingOrder": 0,
  "FarmOffline": true,
  "GamesPlayedWhileIdle": [],
  "HandleOfflineMessages": false,
  "IdleRefundableGames" : false,
  "IsBotAccount": false,
  "LootableTypes": [],
  "PasswordFormat": 0,
  "Paused": false,
  "RedeemingPreferences": 5,
  "SendOnFarmingFinished": false,
  "SendTradePeriod": 0,
  "ShutdownOnFarmingFinished": false,
  "SteamMasterClanID": 0,
  "SteamParentalPIN": "0",
  "SteamTradeToken": null,
  "TradingPreferences": 0
}

Additional info

Hello

This game ain’t idling either (and hasn’t for half a year now or so): http://steamcommunity.com/my/gamecards/651660/

About this issue

  • Original URL
  • State: closed
  • Created 7 years ago
  • Comments: 17 (9 by maintainers)

Commits related to this issue

Most upvoted comments

Got it, I’ll post an update once I analyze it.