d9vk: Starcraft 2 bugs

Software information

Starcraft 2 Extreme (max) settings

System information

  • GPU: RX Vega 56

  • Driver: Mesa 19.3.0-devel (git-0142dcb990) + RADV + LLVM 10.0.0

  • Wine version: ge-protonified-nofshack-4.9 (Lutris)

  • D9VK version: 0.20-frogcookie

  • When setting Post-processing to Ultra (it enables Depth of Field effect) I experience a strange effect. See this video: https://youtu.be/YKQ9JByuivs : Fixed with b738c422

  • When setting shadows to Ultra, they aren’t being shown correctly or at all. Also I notice a black square with what looks like some of the shadows, but scaled really small, see last image. : Fixed with b738c422

  • When switching from Ultra to High shaders, game crashes with e_gfxErrorShaderCompilerFailed See video: https://youtu.be/k94a-S6Wkzk : Fixed with b738c422

Native: SC2_Native_shadows D9VK: SC2_D9VK_shadows D9VK: SC2_D9VK_shadows2

Apitrace file(s)

Log files

About this issue

  • Original URL
  • State: closed
  • Created 5 years ago
  • Reactions: 2
  • Comments: 16 (3 by maintainers)

Most upvoted comments

The game definitely looks better now and the improvement does not seem to cost any fps. b738c42: gb738c42 DXVK 1.5: dxvk1 5