d9vk: Starcraft 2 bugs
Software information
Starcraft 2 Extreme (max) settings
System information
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GPU: RX Vega 56
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Driver: Mesa 19.3.0-devel (git-0142dcb990) + RADV + LLVM 10.0.0
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Wine version: ge-protonified-nofshack-4.9 (Lutris)
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D9VK version: 0.20-frogcookie
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When setting Post-processing to Ultra (it enables Depth of Field effect) I experience a strange effect. See this video: https://youtu.be/YKQ9JByuivs : Fixed with b738c422
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When setting shadows to Ultra, they aren’t being shown correctly or at all. Also I notice a black square with what looks like some of the shadows, but scaled really small, see last image. : Fixed with b738c422
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When switching from Ultra to High shaders, game crashes with
e_gfxErrorShaderCompilerFailed
See video: https://youtu.be/k94a-S6Wkzk : Fixed with b738c422
Native:
D9VK:
D9VK:
Apitrace file(s)
Log files
- d3d9.log: SC2_x64_d3d9.log << new 30/8/19
- dxgi.log: SC2_x64_dxgi.log << new 30/8/19
About this issue
- Original URL
- State: closed
- Created 5 years ago
- Reactions: 2
- Comments: 16 (3 by maintainers)
The game definitely looks better now and the improvement does not seem to cost any fps. b738c42:
DXVK 1.5:
