pixi3d: Won't load glb anymore since pixi 6.4.2
Just posted this issue in the pixijs repo, but seeing now that the glTFAsset object is inside this project and probably the loader is extended from pixi3d to make importing glb’s work, it could as well be a conflict/issue in pixi3d that’s causing the loading of glb files to fail since pixi 64.2.
Please take a look at https://github.com/pixijs/pixijs/issues/8448
Thanks in advance!
(Using pixi3d version 1.4.1, so the now latest)
About this issue
- Original URL
- State: closed
- Created 2 years ago
- Comments: 35 (19 by maintainers)
@bigtimebuddy Thanks for clearing that up.
@bencresty @bigtimebuddy I did some changes after your feedback https://github.com/jnsmalm/pixi3d/commit/f672417706afa05b8dfd183f20170cd1206fe2e4
@jnsmalm I feel a little bad that I can’t make more time to help you right now after you helping me. I see that I forgot to mention in my comment a little better the why; it’s real busy here rightnow, meaning no-breaks-overtime busy, lot of things happening at once. Doing just a quick install of a version and see if it works I can make time for if that helps, but not for things needing more time, like full debugging, that’s what I meant to write. Wanted to be honest about that instead of letting you waiting.
BTW, I see that you’re getting great tips by the Goodboys and that probably the inner module usage will change. Great you reached out to them and perhaps that also fixes the error I was seeing? If you want me to tryout a version after that change just let me know
This should hopefully be resolved now, let me know otherwise!
Trying adding this to your webpack config file add see if it helps:
Ok, I can reproduce the issue - will let you know when I know more.
You could try https://codesandbox.io/s/github/jnsmalm/pixi3d-sandbox/tree/master/standard-material, I think you can drag/drop a file there if you are signed in. I didn’t have time to Webpack just yet.