jmonkeyengine: fullscreen mode in LWJGL2 on Linux crashes during startup
I get this exception while trying to put my game into any fullscreen resolution. Is there any way to go into fullscreen from the dialog that doesn’t have this problem?
java.lang.RuntimeException: Unable to find fullscreen display mode matching settings
at com.jme3.system.lwjgl.LwjglDisplay.createContext(LwjglDisplay.java:79)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:113)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:211)
at java.lang.Thread.run(Thread.java:748)
About this issue
- Original URL
- State: closed
- Created 6 years ago
- Comments: 19 (16 by maintainers)
Commits related to this issue
- jme3-lwjgl:updated to lwjgl v2.9.4 hosted by org.jmonkeyengine. Fix #1247, #1215, #947 (#1902) — committed to jMonkeyEngine/jmonkeyengine by Ali-RS a year ago
- update (#4) * Android: Implemented AndroidNativeBufferAllocator - Deprecated AndroidBufferAllocator (#1821) * [skip ci] update natives snapshot * Add GL debug capabilities (#1790) * Add GL d... — committed to bob0bob/jmonkeyengine by bob0bob a year ago
I found this solution and it worked for me on (LWJGL2) OS X - MacBook Pro;
I use 2. It’s a generic error, it might be caused by several things.
If this happens on linux with lwjgl2, it might be related to this https://hub.jmonkeyengine.org/t/fix-for-unable-to-find-fullscreen-display-mode-matching-settings-for-multimonitor-configurations-in-linux/41510 . LWJGL2 is unmaintained so i don’t think we will get an official patch.
This appears to be a troubleshooting question. Such questions are best answered at the Forum: https://hub.jmonkeyengine.org/