canvas-size: Memory leak
This library does not clean out the memory it’s using. Before Chrome uses 116mb, after calling
canvasSize.maxArea({
onError: (width, height) => {
console.warn('canvas.maxArea Error:', width, height);
},
onSuccess: (width, height) => {
console.log('canvas.maxArea - width: ' + width.toLocaleString() +
'px, height: ' + height.toLocaleString() + 'px');
}
});
Chrome now uses 1.1GB and does not release that additional 1GB (!).
About this issue
- Original URL
- State: closed
- Created 5 years ago
- Comments: 15 (7 by maintainers)
Fixed in 1.0.4.
Thanks for filing the issue!