GloballyDynamic: HTTP/1.1 500 Server Error

2020-03-30 11:23:08: Server started at http://192.168.42.170:51562/
2020-03-30 11:23:08: Username: cb5013d317734a8d8d99bd03a0f02ac5
2020-03-30 11:23:08: Password: 1f7b912a11a540b1b01f1c626334b807
2020-03-30 11:23:08: Storage backend initialized: LocalStorageBackend(baseStoragePath=C:\Users\PramUkesh\Documents\FlutterProj\zeronet_mobile\android\build)
2020-03-30 11:23:08: Https redirects enabled: false
2020-03-30 11:23:08: DownloadSplitsPathHandler registered for path /download
2020-03-30 11:23:08: RegisterDevicePathHandler registered for path /register
2020-03-30 11:23:08: UploadBundlePathHandler registered for path /upload
2020-03-30 11:23:08: LivenessPathHandler registered for path /liveness_check
2020-03-30 11:23:35: <-- POST http://192.168.42.170:51562/upload
2020-03-30 11:23:35: Request-IP: 192.168.42.170
2020-03-30 11:23:35: Authorization: Basic Y2I1MDEzZDMxNzczNGE4ZDhkOTliZDAzYTBmMDJhYzU6MWY3YjkxMmExMWE1NDBiMWIwMWYxYzYyNjMzNGI4MDc
2020-03-30 11:23:35: Connection: keep-alive
2020-03-30 11:23:35: User-Agent: Apache-HttpClient/4.5.6 (Java/1.8.0_212-release)
2020-03-30 11:23:35: Host: 192.168.42.170:51562
2020-03-30 11:23:35: Accept-Encoding: gzip,deflate
2020-03-30 11:23:35: Content-Length: 289950618
2020-03-30 11:23:35: Content-Type: multipart/form-data; boundary=jDGDG-wDi9uThu20eBM2qs3urJa_wI3GdiBujqdk
2020-03-30 11:23:47: --> 200 POST http://192.168.42.170:51562/upload

I’m Using Flutter SDK to build android apps build path is different from above

C:\Users\PramUkesh\Documents\FlutterProj\zeronet_mobile\build

I think this is causing the issue.

About this issue

  • Original URL
  • State: closed
  • Created 4 years ago
  • Comments: 23 (11 by maintainers)

Commits related to this issue

Most upvoted comments

Working on it, should be done this afternoon

Found the issue, it is an OutOfMemoryError - that is why it doesn’t appear in the LocallyDynamic Log as well. I will fix within the next couple of days and let you know

i was running --scan output now, i will publish it when done.