LatencyFleX: No longer working in latest release of Apex Legends

Not sure if this is a me problem or a game problem, broke suddenly without any changes to my environment, and I can confirm it’s still broken even after updating to a newer ProtonGE and copying in/symlinking the latencyflex files.

DXVK_NVAPI_DRIVER_VERSION is set to '49729', reporting driver version 497.29
222.024:0134:0138:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\latencyflex_layer.dll" at 00000000878E0000: builtin
222.025:0134:0138:trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\latencyflex_layer.dll" : builtin
222.025:0134:0138:fixme:virtual:NtQueryVirtualMemory (0xffffffffffffffff,0x878e0000,info_class=3,0x7cd3c0,48,(nil)) Unknown information class
Loading latencyflex_layer.dll failed with error code: 1114
NvAPI_Initialize: OK
NvAPI_QueryInterface (0x33c7358c): Unknown function ID
NvAPI_QueryInterface (0x593e8644): Unknown function ID
NvAPI_D3D_SetSleepMode: No implementation

About this issue

  • Original URL
  • State: closed
  • Created 2 years ago
  • Comments: 21 (12 by maintainers)

Most upvoted comments

I just published v0.1.1 with the api_version fix, so I’ll close this for now. If there’s still any issue with the layer loading or the container runtime, comment and I’ll reopen.

If you’re using symlinks, try copying instead. There are reports that Wine sometimes fails to resolve symlinks.