DReyeVR: error while running "make package" command

hi, dear Gustavo I follow the steps in Docs/Install.md and install all of them correctly up to “build everything”. carla: 0.913 UE: 4.27 windows: 10 vs: 2019 I have execute the following command which encounter error:

make package    # create an optimized package

********** BUILD COMMAND COMPLETED ********** ********** COOK COMMAND STARTED ********** Running UE4Editor Cook for project D:\VR\carla\Unreal\CarlaUE4\CarlaUE4.uproject Commandlet log file is D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Programs\AutomationTool\Saved\Cook-2022.09.12-07.28.18.txt Running: D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Binaries\Win64\UE4Editor-Cmd.exe D:\VR\carla\Unreal\CarlaUE4\CarlaUE4.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Programs\AutomationTool\Saved\Cook-2022.09.12-07.28.18.txt -stdout -CrashForUAT -unattended -NoLogTimes LogInit: Display: Running engine for game: CarlaUE4 LogWindows: Error: begin: stack for UAT LogWindows: Error: === Critical error: === LogWindows: Error: LogWindows: Error: Fatal error: [File:D:/VR/UnrealEngine-carla/UnrealEngine-carla/Engine/Source/Runtime/Core/Private/Internationalization/ICUInternationalization.cpp] [Line: 153] LogWindows: Error: ICU data directory was not discovered: LogWindows: Error: …/…/…/…/…/carla/Unreal/CarlaUE4/Content/Internationalization LogWindows: Error: …/…/…/Engine/Content/Internationalization LogWindows: Error: LogWindows: Error: LogWindows: Error: [Callstack] 0x00007ffcde174fd9 KERNELBASE.dll!UnknownFunction [] LogWindows: Error: [Callstack] 0x00007ffc99e9e966 UE4Editor-Core.dll!ReportAssert() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1616] LogWindows: Error: [Callstack] 0x00007ffc99ea1ee9 UE4Editor-Core.dll!FWindowsErrorOutputDevice::Serialize() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:79] LogWindows: Error: [Callstack] 0x00007ffc99bc250d UE4Editor-Core.dll!FOutputDevice::LogfImpl() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:61] LogWindows: Error: [Callstack] 0x00007ffc99a8114a UE4Editor-Core.dll!FICUInternationalization::Initialize() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Core\Private\Internationalization\ICUInternationalization.cpp:153] LogWindows: Error: [Callstack] 0x00007ffc99a714ba UE4Editor-Core.dll!FInternationalization::Get() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Core\Private\Internationalization\Internationalization.cpp:24] LogWindows: Error: [Callstack] 0x00007ffc99abcc59 UE4Editor-Core.dll!BeginInitTextLocalization() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Core\Private\Internationalization\TextLocalizationManager.cpp:335] LogWindows: Error: [Callstack] 0x00007ff676467332 UE4Editor-Cmd.exe!FEngineLoop::AppInit() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:5283] LogWindows: Error: [Callstack] 0x00007ff67647e77f UE4Editor-Cmd.exe!FEngineLoop::PreInitPreStartupScreen() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:2180] LogWindows: Error: [Callstack] 0x00007ff676471757 UE4Editor-Cmd.exe!GuardedMain() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Launch\Private\Launch.cpp:127] LogWindows: Error: [Callstack] 0x00007ff676471aea UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] LogWindows: Error: [Callstack] 0x00007ff676485a9d UE4Editor-Cmd.exe!WinMain() [D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:268] LogWindows: Error: [Callstack] 0x00007ff676487abe UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] LogWindows: Error: [Callstack] 0x00007ffce00b7034 KERNEL32.DLL!UnknownFunction [] LogWindows: Error: [Callstack] 0x00007ffce0482651 ntdll.dll!UnknownFunction [] LogWindows: Error: LogWindows: Error: end: stack for UAT Took 135.635193s to run UE4Editor-Cmd.exe, ExitCode=3 ERROR: Cook failed. (see D:\VR\UnrealEngine-carla\UnrealEngine-carla\Engine\Programs\AutomationTool\Saved\Logs\Log.txt for full exception trace) AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) BUILD FAILED

-[Package]: [ERROR] There was a problem while packaging Unreal project. [ERROR] Please read the screen log for more information. make: *** [package] Error 1

I make “clean carla” and reinstall it for three times but the error still remains. I would be appreciate if you help me to solve this problem.

About this issue

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  • State: closed
  • Created 2 years ago
  • Comments: 20

Most upvoted comments

VS12019 + Windows 10 SDK should be fine to install Carla.

A GTX 1050 will be somewhat underpowered for vanilla Carla, especially so for DReyeVR (Carla in VR). But it will still install properly, though you’ll have to crank down the graphics settings to get acceptable performance (--quality-level=Low). To learn more I wrote a bit here about performance and here is from Carla’s official documentation.