go: cmd/go: plugin versions do not match when built within vs. outside a module
What did you do?
I have simple application that loads Go plugins and allows them to communicate with app via exported interface.
Simplified version can be found here.
Shared interface is stored under ext
directory, real implementation is located underplugin
directory.
Application passes pointer to real implementation to dynamically loaded plugin which expects interface.
Example plugin code can be found here.
Unfortunately combination of Go Modules and Go Plugins doesn’t work unless go.mod of plugins module has replace
entry with local relative path for shared interface path.
When I use remote location in plugins module, application crashes because of wrong version of packages.
Build app:
~/tmp/go-plugin-bug/central on master ⌚ 16:12:19
$ go clean -modcache
~/tmp/go-plugin-bug/central on master ⌚ 16:12:21
$ git checkout v1.0.0
Note: checking out 'v1.0.0'.
~/tmp/go-plugin-bug/central on f1d7e9f ⌚ 16:12:22
$ go install -a
Then build plugin
~/tmp/go-plugin-bug/central on f1d7e9f ⌚ 16:12:27
$ cd ../plugins
~/tmp/go-plugin-bug/plugins on master ⌚ 16:12:28
$ cat go.mod
module github.com/zimnx/plugins
go 1.12
require github.com/zimnx/central v1.0.0
~/tmp/go-plugin-bug/plugins on master ⌚ 16:12:30
$ go build -buildmode=plugin -o plugin.so
go: finding github.com/zimnx/central v1.0.0
go: downloading github.com/zimnx/central v1.0.0
go: extracting github.com/zimnx/central v1.0.0
~/tmp/go-plugin-bug/plugins on master ⌚ 16:12:39
$ central plugin.so
2019/04/08 16:12:42 cant open plugin: plugin.Open("plugin"): plugin was built with a different version of package github.com/zimnx/central/ext
When I change plugins go mod to use local path instead of remote one everything works.
~/tmp/go-plugin-bug/plugins on master ⌚ 16:12:42
$ cat go.mod
module github.com/zimnx/plugins
go 1.12
require github.com/zimnx/central v1.0.0
replace github.com/zimnx/central => ../central
~/tmp/go-plugin-bug/plugins on master! ⌚ 16:14:30
$ go build -buildmode=plugin -o plugin.so
~/tmp/go-plugin-bug/plugins on master! ⌚ 16:14:33
$ central plugin.so
hello = world
What did you expect to see?
Go Modules and plugins working fine when remote path is used.
What did you see instead?
Error about different package versions.
Does this issue reproduce with the latest release (go1.12.3)?
Yes.
System details
go version go1.12.3 linux/amd64
GOARCH="amd64"
GOBIN=""
GOCACHE="/home/maciej/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/maciej/work"
GOPROXY=""
GORACE=""
GOROOT="/usr/local/go"
GOTMPDIR=""
GOTOOLDIR="/usr/local/go/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD="/home/maciej/tmp/go-plugin-bug/plugins/go.mod"
GOROOT/bin/go version: go version go1.12.3 linux/amd64
GOROOT/bin/go tool compile -V: compile version go1.12.3
uname -sr: Linux 4.14.13-041413-generic
Distributor ID: Ubuntu
Description: Ubuntu 17.10
Release: 17.10
Codename: artful
/lib/x86_64-linux-gnu/libc.so.6: GNU C Library (Ubuntu GLIBC 2.26-0ubuntu2.1) stable release version 2.26, by Roland McGrath et al.
gdb --version: GNU gdb (Ubuntu 8.0.1-0ubuntu1) 8.0.1
About this issue
- Original URL
- State: open
- Created 5 years ago
- Comments: 31 (7 by maintainers)
This is mostly a chicken and egg problem where many projects are not utilizing plugins due to their complicated build setup and other limitation (version incompatibility, requiring a main packet, linux only) while the plugin system does not get improved because very few projects are using it. However the demand certainly exists.
If look around, there are plenty of incomplete and partially-working attempt to deal with plugins, just because current system is way too restricting. At the end, a lot of efforts lost for nothing and 1) adoption of current plugins system is subpar, and 2) people waste time re-introducing wheel. I think, for most of it, if we introduce some kind of “unsafe” switch which disables next lines in src/runtime/plugin.go
giving user options to make unsafe (and unrecommended) choice and deal with potential fallout on it’s own, adoptions of plugin system will jump tremendously, which on it’s own will lead to improvement of it. Solving chicken and egg issue from above.
Of course, it is not even close to be real solution. But rather temporary patch. But it give chance to actually use it.
In a current form it is not plugin system, it is merely lazy loading. The only realistic option to ensure than plugin will load, is to build is a part of source tree of the main code as part of the same compilation process.
or just rename to “lazy_load” to stop confusing people 😃
I’m on go 1.16 and still seeing this problem.
My personal opinion is that plugins need to be rethought completely. The current approach absolutely requires using the exact same version of Go to build the plugin and the application. That restriction makes plugins significantly less useful. Basically plugins were implemented as “this is something we can do with existing technology” rather than “this is something that people really need.”
So I think we need to go back to the beginning and decide what plugins are for, and then think about how to implement them. And we have to understand why plugins are better than simply executing a separate program and passing data back and forth on standard input and output.
To be clear, this issue is not the place for any of those discussions.
It is interesting to see this issue come up so many times over the past few years (or longer) and yet… little to no movement by the go team to fix this properly once and for all. The use of plugins if properly implemented allows any application that supports it the ability to be extended dynamically outside the context of the original creators of the application. Applications like IDEs, DAWs, and more make great use of extensibility in this way and provides a path of enhancement the original developers may not thought of or had the manpower/etc to do themselves. Similar to an open source project where many contribute.
I’ve seen in Rust a similar issue, where by code built as a dynamic loadable module using Rust’s ABI is “unstable” and only able to be loaded with specific versions that the app and module are compiled in. Sound familiar? Rust (and Zig) seem to have the ability to also load stable C ABI module, and compile to them however, though I won’t pretend to be an expert in how all that works and if it’s as good and easy to use.
As far as I can tell, this is the one built in area of Go that was never complete as there is no Windows implementation (not sure if ARM is supported?). So it’s like a half baked piece of work that the Go team gave up on and I am surprised it was never deprecated given its lack of support on Windows and last I read (some time ago) not fully working on Mac. Maybe that changed?
The Go team should figure out some sort of stable ABI option like Rust/zig have, but lets make it easier to use… following how easy Go typically is to use. Make it so we do something like go build -plugin … and we do NOT have to deal with any version issues. There should be no reason an app build in go 1.22 (or later since I will assume this “updated” idea I have here wouldn’t be possible to make it in 1.21 if even 1.22) can’t load a plugin built in go 1.23, 1.37, etc. As long as the tool/process builds it the same way, we developers shouldn’t have to do a bunch of fudgery crap to make it work across versions.
Until then, I don’t feel like there is much use in the built in plugin concept with the version mismatch issues. I am not sure if it works across minor versions… but how awful is it that you build an app in go 1.19 and a plugin compiled in go 1.19.1 or even 1.20 does not load/work in the app? It makes no sense really… unless the idea by the go team who started on this area figured it would only be used for in house use cases and thus no real need to make it work across versions. Granted, I wont pretend to know everything about why it doesn’t work, only that if it was truly impossible to do (which it isnt since rust/zig/c are able to do it), why put it in half baked and now see people trying to use it but running in to issues.
The current plugin mechanism does not allow you to avoid mixed package hashes. For example, this error occurs when a main application that references package A loads plugins that references A. I often use gophernotes to try to write notebook with Go. gophernotes reference mattn/go-runewidth. So gophernotes can not import mattn/go-runewidth on the notebooks. I have to disable Go code to avoid this.
So its 2023 and i did run in the same issue as the rest here. I have a repostiory for my application and a respostiory for the plugin code. The idea was to write an application that can be fed by custom developed plugins for execution. Tho even considering the workarround with the alias it would be quite uncomfortable for people to use Plugins and this way of extending the apllication than.
I think this definatly should be considered to be solved since the net is allover filled with people hitting this issue and this thread now is ongoing for about 4 years with people asking for a solution.
There are several similar tickets; apologies if this is not the right place to comment.
If the path is different but the version of the libraries are identical, we get version mismatch errors. A way of replicating this is to build the calling program in a container, and build the plugin outside of the container. The paths may look like this:
Building locally, and where:
go.mod
with a specific date+revision version for the callingmain
program, andgo.mod
matches the checked-out version with:go
executable, and--trimpath
on both, andgo.mod
list the samego
version dependency I get the same version incompatibility error with a different package:I’ve played with copying the
go.sum
into the plugin directory so that it’s identical to the other project, and have made sure that the entries in bothgo.mod
s are the same (except for the plugin’s dependency on themain
program).If I add the following to the plugin’s
go.mod
:then it works.
Edit
Rewrote some of the text to be more readable, I hope.
Edit 2
I made an error: I need to remove the
-trimpath
argument in addition to adding thereplace
directive in the go.mod, or else I still get a version incompatibility error.-trimpath
appears to make things worse.do you mean to say, that the
ext
folder should be its own module, separate from the main app? would that work?