godot: Vulkan: Baking VoxelGI causes Editor Hang if no meshes have global illumination set to either Baked or Dynamic
Godot version
4.0.dev ab063ade7
System information
Windows 10, Nvidia GeForce GTX 1050, 27.21.14.5771
Issue description
Baking VoxelGI causes Editor Hang, I’m trying to bake VoxelGI and clicking Bake GI Probe causes Editor hang and I can’t find any workarounds for this.
Steps to reproduce
- Add VoxelGI
- Set Extents
- Click Bake GI Probe.
- Observe the Editor hang.
Minimal reproduction project
No response
About this issue
- Original URL
- State: closed
- Created 3 years ago
- Comments: 21 (6 by maintainers)
@Calinou Alright, it works in
v4.0.dev.custom_build [2681d93b8]
. ~But when I changed thegi_mode
property of someMeshInstance
Nodes and after clicking bake inVoxelGI
, the editor suffered lags. The FPS fell below 5.~ Edit: Can’t reproduce the error anymore 😅OS: Windows 10 Graphics Card: NVIDIA GeForce GT 1030