godot: Program crashed with signal 11
Godot version
4.0.1.stable
System information
Ubuntu, Vulkan (Mobile), Compatibility
Issue description
Godot crashed with this error message:
Vulkan API 1.3.244 - Forward Mobile - Using Vulkan Device #0: AMD - AMD Radeon R4 Graphics (RADV STONEY)
<some usual output>
================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.0.1.stable.official (cacf49999e3fb37281d66cc591ca8bebc5712d4d)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] /lib/x86_64-linux-gnu/libc.so.6(+0x3bcf0) [0x7ff6e7c3bcf0] (??:0)
[2] /opt/godot/Godot.x86_64() [0x45e12f9] (??:0)
[3] /opt/godot/Godot.x86_64() [0x45e42dd] (??:0)
[4] /opt/godot/Godot.x86_64() [0x34814c4] (??:0)
[5] /opt/godot/Godot.x86_64() [0x34817c0] (??:0)
[6] /opt/godot/Godot.x86_64() [0xf94918] (??:0)
[7] /opt/godot/Godot.x86_64() [0xf956aa] (??:0)
[8] /opt/godot/Godot.x86_64() [0x45957e8] (??:0)
[9] /opt/godot/Godot.x86_64() [0x43ce154] (??:0)
[10] /opt/godot/Godot.x86_64() [0x4b8cb65] (??:0)
[11] /opt/godot/Godot.x86_64() [0x45e3027] (??:0)
[12] /opt/godot/Godot.x86_64() [0x2bd9148] (??:0)
[13] /opt/godot/Godot.x86_64() [0xec1566] (??:0)
[14] /opt/godot/Godot.x86_64() [0xe03993] (??:0)
[15] /lib/x86_64-linux-gnu/libc.so.6(+0x23510) [0x7ff6e7c23510] (??:0)
[16] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x7ff6e7c235c9] (??:0)
[17] /opt/godot/Godot.x86_64() [0xe23a0e] (??:0)
-- END OF BACKTRACE --
================================================================
./godot.sh: строка 1: 6114 Аварийный останов (образ памяти сброшен на диск) /opt/godot/Godot.x86_64 --path ~/GodotProjects/$1/ --editor
I run Godot from command line because 4.0.1 (and 4.0) is not available in snap store
Also there is Ubuntu window about crash:
ExecutablePath
/opt/godot/Godot.x86_64
ProblemType
Crash
Title
Godot.x86_64 crashed with SIGABRT
ApportVersion
2.23.1-0ubuntu3
Architecture:
amd64
CasperMD5CheckResult
unknown
CoreDump
(binary data)
CrashCounter
1
CurrentDesktop
ubuntu:GNOME
Date
Sat Apr 1 18:52:40 2023
Disassembly
=> 0x7ff6e7c9926b <__GI___pthread_kill+283>: mov %eax, %r12d
...6e <...+286>: neg %r12d
...71 <...+289>: cmp $0xfffff000,%eax
...76 <...+294>: mov $0x0,%eax
...7b <...+299>: cmovbe %eax,%r12d
...7f <...+303>: jmp 0x7ff6e7c921fc <__GI___pthread_kill+172>
...84 <...+308>: nopl 0x0(%rax)
...88 <...+312>: mov %r13,%rdi
...8b <...+315>: call 0x7ff6e7c8cb60 <__GI___lll_lock_wait_private>
...90 <...+320>: jmp 0x7ff6e7c921c8 <__GI___pthread_kill+120>
...95 <...+325>: nopl (%rax)
...98 <...+328>: mov %r13,%rdi
...9b <...+331>: call 0x7ff6e7c8cc20 <__GI___lll_lock_wait_private>
...a0 <...+336>: jmp 0x7ff6e7c921e5 <__GI___pthread_kill+149>
...a5 <...+341>: call 0x7ff6e7d2f620 <__stack_chk_fail>
...aa: nopw 0x0(%rax,%rax,1)
# (sorry if typed something wrong, there is no "Copy" button in this window)
DistroRelease
Ubuntu 22.10
InstallationDate
Installed on 2023-01-10 (81 days ago)
InstallationMedia
Ubuntu 22.04.1 LTS "Jammy Jellyfish" - Release amd64 (20220809.1)
JournalErrors
april 01 18:52:45 <user> systemd[1806]: update-notifier-crash.service: Failed with result 'exit-code'.
april 01 18:52:45 <user> systemd[1806]: Failed to start Notification regarding a crash report.
ProcCmdLine
...
ProcCwd
/home/<user>/GodotProjects/<project name>
ProcEnviron
SHELL=/bin/bash
LANGUAGE=ru
# LC-* skipped
TERM=xterm-256color
XDG_RUNTIME_DIR=<set>
PATH=(custom, user)
ProcMaps
00400000-00406000 r--p 00000000 08:05 2785204 /opt/godot/Godot.x86_64
# (next 4 blocks groupped to 1)
00406000-07281000 rw-p 06905000 08:05 2785204 /opt/godot/Godot.x86_64
...
0842a000-22a39000 rw-p 00000000 00:00 0 [heap]
...
... /dev/dri/renderD128
...
... /memfd:pulseaudio (deleted)
...
ProcStatus
Name: Godot.x86_64
Umask: 0002
State: S (sleeping)
Tgid: 6114
Ngid: 0
Pid: 6114
PPid: 6112
TracerPid: 0
Uid: 1000 1000 1000 1000
Gid: 1000 1000 1000 1000
FDSize: 64
Groups: 4 24 27 30 46 122 134 135 1000
...
CoreDumping: 1
THP_enabled: 1
Threads: 19
SigQ: 2/29272
Speculation_Store_Bypass: thread vulnerable
SpeculationIndirectBranch: conditional enabled
Cpus_allowed: f
...
ProcVersionSignature
Ubuntu 5.19.0-38.39-generic 5.19.17
Registers
rax 0x0 0
rbx 0x17e2 6114
rcx 0x7ff6e7c9226b ...
rdx 0x6
rsi (and rdi) 0x17e2
rbp 0x6
rsp 0x7ffc42d7fa10
r8 0x1cd29310
r9 0x7ffc42d7f930
r10 0x8
r11 0x246
r12 0x16
r13 0x7ffc42d7fb80
r14 0x12
r15 0x2102b920
rip 0x7ff6e7c9226b
eflags 0x246 [PF ZF IF]
cs 0x33
ss 0x2b
ds (es, fs and gs) 0x0
Signal
6
Stacktrace
#0 __pthread_kill_implementation (no_tid=0, signo=6, threadid=<optimized out>) at ./nptl/pthread_kill.c:44
... (no symbol table info available)
# 20 0x00007ff6e7c23510 in __libc_start_call_main (main=main@entry=0xe02800,argv=argv@entry=...) at ../sysdeps/nptl/libc_start_call_main.h:58
self, result = <optimized out>
unwind_buf = {...}
not_first_call = <optimized out>
StacktraceAddressSignature
/opt/godot/Godot.x86_64:6:/usr/lib/x86_64-linux-gnu/libc.so.6+19c46:/usr/lib/...libc.so...:/opt/godot/Godot.x86_64+abb566
StacktraceTop
?? () # repeated 4 times (5 with this)
Tags
kinetic
ThreadStacktrace
.
Thread 19 (...):
#0 __futex_abstimed_wait_common64 (prvate=0, cancel=true, abstime=0x0, op=393, expected=0, futex_word=0xc5882f8) at ./nptl/futex-internal.c:57
...
Thread 18 (...):
#0 __futext_abstimed_wait_common64 (private=-1143935744, cancel=true, abstime=0x7ff6ce7fddc0, op=137, expected=0, futex_word=0x1d228d74) at ./nptl/futex-internal.c:57
Uname
Linux 5.19.0-38-generic x86_64
UnreportableReason
Возможно, этот пакет установлен неправильно (maybe this packet installed wrong)
UpgradeStatus
Upgraded to kinetic on 2023-03-30 (2 days ago)
UserGroups
adm cdrom dip lpadmin lxd plugdev sambashare sudo
separator
Godot already crashed 1 time, before this crash, but I didn’t report it.
Steps to reproduce
- Open Godot editor
- (not sure if related, but Godot didn’t crash before editor change) Change editor to external (Sublime text) because of #74548
- (not sure if related) Connect to Godot language server from Sublime text
- (not sure if related) Unfocus Godot window for ~2 hours
Minimal reproduction project
N/A
About this issue
- Original URL
- State: closed
- Created a year ago
- Reactions: 1
- Comments: 17 (3 by maintainers)
Program crashed with signal 11, but other backtrace
I updated Godot to 4.0.2 (not debug build) and Godot crashed with cmd
$GODOT_PATH --path $PROJECT_PATHwith error (ERROR: Condition "_first != nullptr" is true. at:(don’t know what was next)) in stdout/err and...handle_crash: Program crashed with signal 11...Then I downloaded debug build, ran project with same command and got: