godot: Dictionary fails to parse JSON with array as top level
Operating system or device: Ubuntu 15.10 64bits
Issue description (what happened, and what was expected): It’s valid for a JSON to have an array as top level, however Dictionary fails to parse it:
ERROR: parse_json: Error parsing JSON: Expected '{' at line: 0
At: core/dictionary.cpp:206.
Steps to reproduce:
func test_json_top_level_array():
assert({}.parse_json("[ { \"name\": \"Richard\" }, {\"name\": \"Drahcir\"} ]") == OK)
About this issue
- Original URL
- State: closed
- Created 8 years ago
- Reactions: 1
- Comments: 22 (19 by maintainers)
@mooglegiant A valid JSON can have an array [] as top level.
The problem is that a Dictionary needs a key (otherwise it would be an Array). IMO the best solution would be to expose a JSON class to GDScript with a parse method that would return either an Array or a Dictionary.
@reduz WDYT?