Unity: GitHub for Unity v1.1.0 does not initialize in projects.
Description
The first time the extension was loaded, it was unable to list the changes in the directory consistently. Mostly failed to detect change even if there were a lot of them.
Looking through the logs it says that the package commander
was not found.
Steps to Reproduce
- Launch Unity with new empty project
- Open GitHub window
- Fails to initialize beyond showing the logo
Expected behavior: Initialization should be completed to make the Github window usable.
Actual behavior: Error message saying initialization failed.
Reproduces how often: Didn’t work a single time.
Additional Information
Log:
github-unity.log github-unity-old.log
P.S. The log file contains a bit of logs for version
1.0.3
as I switched back to it.
About this issue
- Original URL
- State: closed
- Created 6 years ago
- Reactions: 2
- Comments: 23 (9 by maintainers)
Hey @Rud156 thanks for the bug report. We have been working on how resources are extracted. Seems you’ve found a bug with that.
Also though, your username on your computer is
Rockin'So
. It just seems like a bad idea to have special characters in your username. That’s bound to lead to some unpredictable behavior and bugs in a lot of programs.https://xkcd.com/327/
Hey @Rud156 and @dwhit
Goto
%LOCALAPPDATA%\GitHubUnity\
and delete the folder calledoctorun
.I ran into this with @SanyaIV and @ThomasAunvik in Discord and we figured it out.
It turns out that I need you to fix this part for me. The 🐛 created a path that is too long for me to manage to delete with Unity and Mono.
Let me know if that works.
I’m having the same problem. No special characters on my username.