Unity: Cannot login to GitHub
Hey Team,
I cannot login to my Github account on 2017.3.1f1. I do have enabled Two-Factors Auth and tried both my password and Personal Token with it, but still failed.
Any idea?
180222-16:02:46.996 INFO [ 1] <LoginManager> Login Username:Rubinhuang9239
180222-16:02:48.662 WARN [ 1] <LoginManager> Login Exception
An error occurred while sending the request
at DotNetHttp35.HttpClientHandler+<SendAsync>c__async0.MoveNext () [0x00000] in <filename unknown>:0
at GitHub.Unity.LogFacade.Warning(System.Exception ex, System.String message) in C:\Users\Spade\Projects\GitHub\Unity\src\GitHub.Logging\LogFacade.cs:line 120
About this issue
- Original URL
- State: closed
- Created 6 years ago
- Comments: 16 (8 by maintainers)
Hey @Rubinhuang9239 thanks for hanging in there. I’m working everyday to get a new api solution back in GitHub for Unity. We are making progress, so hopefully soon.
There’s a new release 0.26.2 https://github.com/github-for-unity/Unity/releases/tag/v0.26.2-alpha with a patch for this problem. Right now it only fixes authentication on Windows, Mac is still broken. I hope to have Mac support back up and running early next week.
Let us know if it works for you or not!
So the new GitHub for Unity beta release should resolve this issue. I invite you guys to download the new release and give it a shot.
cc: @Rubinhuang9239 @SirWindfield @hu243285237 @IARI
Oooof, we have a bit of a problem. TLS 1.0/1.1 has just been deprecated on the GitHub (https://githubengineering.com/crypto-removal-notice/) servers, and Mono 3.5 doesn’t support TLS 1.2, which means it can’t do the necessary connection to do the authentication.
We’re working on it as fast as possible and I’m hoping to get a release in the next 24 hours to fix this. I’m trying to figure out a decent workaround while we fix the issue, I’ll post here as soon as I have one.
Hey @SirWindfield I’m sorry about that, but rather than debug your issue, I’m focusing on replacing it entirely. We should be ready next week.
Hey @hu243285237 thanks for hanging in there.
I’m working on a new fix which completely replaces the patch we rolled out in a hurry. After we push that out I’m gonna ask you to try it out for us. It should be ready sometime next week.
This is a super responsive repo Stanley! looking forward to your good news soon. Thanks. @StanleyGoldman
Hey! Any update on this?