wgpu: geometry do not render anymore in wgpu 0.14.0

Description My project: https://github.com/pwouik/rust_voxel_engine/tree/d54bdaf7a1d1585f8d72e97e2f605d8e284234ca was working in wgpu 0.13.2 but just by updating wgpu to 0.14.0 and adding alpha_mode: CompositeAlphaMode:Auto, it doesn’t draw anything anymore, just the clear color

The call to draw_indirect_count in chunk_renderer.rs should render the terrain, but look like it doesn’t do anything with wgpu 0.14.0

Repro steps clone my project, create save/region folder, it run, upgrade to wgpu 0.14.0, add alpha_mode, it break

Platform Ubuntu 22.04.1 LTS x86_64

About this issue

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  • State: closed
  • Created 2 years ago
  • Comments: 17 (8 by maintainers)

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