sentry-unity: IL2CPP builds with Codegen.OptimizeSize break due to `FullySharedGeneric`
If we check this original issue reported here: Builds on Unity 2022.1 break with aliased package #691
This still happens on Unity 2021.3.10f1 The trick to reproduce the bug is create an android Build with these options:
PlayerSettings.SetIl2CppCompilerConfiguration(BuildTargetGroup.Android, Il2CppCompilerConfiguration.Debug);
EditorUserBuildSettings.il2CppCodeGeneration = UnityEditor.Build.Il2CppCodeGeneration.OptimizeSize;
Versions of Sentry used: 0.23.1 and also happens on 0.19.0 (I’ve tried upgrading to see if the issue was related to a particular version.
About this issue
- Original URL
- State: closed
- Created 2 years ago
- Comments: 19 (9 by maintainers)
@pmabres an update on the Unity issue tracker
@pmabres no worries at all! Sorry to not have any better news but the report (with a repro) got rejected initially with “cannot reproduce” so I provided another one and that one seems to be stuck in eternal
open
. Thanks for reminding me. I’ll give it another go.@pmabres not yet. It did not pass through their bug-report verification yet.