gz-sim: Libraries are not found
Environment
- OS Version: Windows 11
- Binary build 7.5.0
- Rendering plugin: ogre2
- running on a dual GPU machine (integrated GPU + discrete GPU)
- running on real hardware
- GPU is concurrently used for other tasks
- desktop acceleration
- video decoding (i.e. a playing Youtube video)
- video encoding
- CUDA/ROCm computations (Tensorflow, Torch, Caffe running)
- Rendering system info: DxDiag.txt
- Rendering plugin: ogre2
Description
- Expected behavior: gz sim should start with world simulation
- Actual behavior: It does not find the gz-sim library although the search path is right and the file exists
Output
gz sim -s -r --iterations 2 worlds\example_photo_shoot.sdf -v 3
Library error for [D:/gazebo_sim-main/workspace/install/bin/gz-sim7-gz.dll]: No such file or directory
About this issue
- Original URL
- State: closed
- Created 10 months ago
- Comments: 32 (14 by maintainers)
Ok finally I did it:
I don’t have a ogre2 or ogre.log, I have auto_default.log with endless entries of
So that’s why my GUI is busy all the time!
Can you try to also add
--channel conda-forge
do thecreate
step? I missed from your instructions that in the creation of the environment you are already installing python. In general installing all the dependencies at once may be convenient to avoid confusions on the used channels.