gz-sim: [Bug]: Camera image does not show the actual color of the mesh
Environment
- OS Version: Ubuntu 20.04
- Source or binary build? Ignition Fortress Binary with ROS2 Rolling
- If this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section: Mostly bug in sensor plugin
Description
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Actual behavior: I generated the
.daeusing blender today and applied a color on the box. That color is visible in the actual ignition GUI but it’s not visible in the camera image.
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Expected behavior: Actual color of the mesh should be visible in the camera image
About this issue
- Original URL
- State: closed
- Created 2 years ago
- Comments: 18 (5 by maintainers)
Hi everyone,
I just checked the world file today and found out that I was using OGRE1 engine. Extremely sorry for wasting everyone’s time. Closing this issue.
Is there any doc where I can read about the difference between OGRE1 and OGRE2?
Hi @Kakcalu13, Thanks for letting me know. I haven’t had a chance to take a look at this 😅 . It’s on my TODO list. I’ll try again on Monday