MangoHud: I can't get it to work on TF2
Hi. Mangohud is working using DXVK or Vulkan nativelly, but I can’t make this work with TF2 (OpenGL).
This is the TF2 run setup: MANGOHUD_DLSYM=1 mangohud gamemoderun %command%
The hud does not appear as I also do not receive any error messages. Thanks in advance! 👍
PS: I using OpenSUSE Tumbleweed.
About this issue
- Original URL
- State: closed
- Created 4 years ago
- Comments: 22 (5 by maintainers)
Might be fixed in develop branch, re-open if still an issue
Maybe https://github.com/FeralInteractive/gamemode/issues/277