quickstart-unity: iOS App Crash ( podFile to use_frameworks! Issue when used )
[REQUIRED] Please fill in the following fields:
- Unity editor version: 2019.4.3.f1
- Firebase Unity SDK version: 6.16.1
- Source you installed the SDK: .unitypackage
- Problematic Firebase Component: Analytics, Crashlytics
- Other Firebase Components in use: Analytics, Crashlytics
- Additional SDKs you are using: None
- Platform you are using the Unity editor on: Windows & Mac
- Platform you are targeting: iOS, Android
- Scripting Runtime: IL2CPP
[REQUIRED] Please describe the issue here:
podFile to use_frameworks! Can’t use the option?
Steps to reproduce:
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)? Yes What’s the issue repro rate? 100%
What happened? How can we make the problem occur? This could be a description, log/console output, etc.
If you have a downloadable sample project that reproduces the bug you’re reporting, you will likely receive a faster response on your issue.
Relevant Code:
If you use podFile like this As soon as the app launches, it quits.
source'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'
use_frameworks!
target'UnityFramework' do
pod'Firebase/Analytics', '6.32.2'
pod'Firebase/Core', '6.32.2'
pod'Firebase/Crashlytics', '6.32.2'
end
If you use podFile like this The app runs, but Firebase.FirebaseApp.DefaultInstance; Exception occurs when calling.
source'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'
use_frameworks!
target'Unity-iPhone' do
pod'Firebase/Analytics', '6.32.2'
pod'Firebase/Core', '6.32.2'
pod'Firebase/Crashlytics', '6.32.2'
end
target'UnityFramework' do
pod'Firebase/Analytics', '6.32.2'
pod'Firebase/Core', '6.32.2'
pod'Firebase/Crashlytics', '6.32.2'
end
Firebase_UseFrameworks_UnityIPhone.txt Attach log files for the above two situations.
About this issue
- Original URL
- State: closed
- Created 4 years ago
- Reactions: 1
- Comments: 35 (16 by maintainers)
This can be solved by adding GoogleService-Info.plist a resource of the main target. I added a post build script to do it for now, until Firebase comes up with a better way of handling this…
string googleInfoPlistGuid = proj.FindFileGuidByProjectPath(“GoogleService-Info.plist”); proj.AddFileToBuild(targetGuid, googleInfoPlistGuid);
@andymads
I have a patch in review to fix the issue with
GoogleService-Info.plist
.Also, there are a couple of upcoming patches for EDM4U to support wider spectrum of Pod configurations.
Publishing process for UPM is slightly different from the one for the
.unitypackage
. I forwarded your concerns to the team and will plan on improving the publishing process.We are preparing
7.1.0
release now.Before that, please use https://github.com/firebase/quickstart-unity/issues/862#issuecomment-752945417 as a workaround.
Shawn
@chkuang-g Firebase page said it release https://firebase.google.com/support/release-notes/unity#7.1.0 but UPM still not update
Could you please just have any reminder in your team or build trigger to always update UPM whenever you have release any version?
@Thaina
Thanks for reporting this.
I just ran some test with Facebook SDK 9.0.0, seems like https://github.com/firebase/quickstart-unity/issues/862#issuecomment-752945417 is the only working solution now.
use_frameworks! :linkage => :static
does not seem to work with the latest Facebook SDK.I’ll add some fixes from both EDM4U and Firebase side.