openmoonray: No crash/errors in Solaris, but also no render
I’ve got everything set up according to the instructions in the docs. All the MoonRay nodes and parameters are showing up in Houdini and MoonRay is listed in the choice of renderers. But, when I select it, the viewport goes blank and there is no rendering happening. Right now I have HOUDINI_PATH pointing to MoonRay in houdini.env and all the other MoonRay variables (PXR_PLUGINPATH, etc) are in .bashrc.
About this issue
- Original URL
- State: open
- Created a year ago
- Comments: 20 (5 by maintainers)
@solomon-s2020 For me the solution was to build MoonRay using the Houdini USD libraries. A standard MoonRay build using the official build guide won’t work in Houdini.
I suppose I could, but it’s essentially 1) Load Houdini Solaris 2) Enable MoonRay 3) Doesn’t work. 😛
I haven’t heard of a single person getting Open MoonRay working in Houdini, so I’m wondering if there’s a bug somewhere. This seems unnecessarily complicated. The actual standalone renderer is working fine and everything is there in Houdini. Just no rendering…