dxvk: Resident Evil 2 remake stucks at the loading screen
In RESIDENT EVIL 2 / BIOHAZARD RE:2 I can play the intro level (at the gas station) which ends with a cutscene where Leon and Claire are driving the police car. After that there is a loading screen, but the game doesn’t load the next level. If I quit the game with Alt+F4, I see this error:
Software information
RESIDENT EVIL 2 / BIOHAZARD RE:2 https://store.steampowered.com/app/883710/ I tried max and min graphics settings, both characters.
System information
- GPU: Nvidia GTX 1060 6GB
- Driver: 415.27
- Wine version: Proton 3.16-6 beta and wine-4.0-rc7 (Staging)
- DXVK version: 0.95. I tried to compile a newer version, but get errors like these:
error: ‘mutex’ in namespace ‘std’ does not name a type
error: ‘mutex’ is not a member of ‘std’
About this issue
- Original URL
- State: closed
- Created 5 years ago
- Comments: 57 (5 by maintainers)
Guys, guys, it works! The instruction:
value = value.replace("%SystemRoot%", "C:\\windows")
)$ export WINEPREFIX=/your_path_to_steam_library/steamapps/compatdata/883710/pfx/
$ ./install-mf-64.sh
My terminal output:
A screenshot from the video that wasn’t played before:
A game screenshot after:
Don’t forget to replace the old DXVK files in
/your_path_to_steam_library/steamapps/common/Proton 3.16 Beta/dist/lib64/wine/dxvk/
with the newest version 0.96. Also, runwinetricks mf
before executing the Python script to make sure you have file~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe
to extract dlls from.I searched for
mfplat.dll version 12.0.7601.23471
using https://duckduckgo.com/ and it was the second in the search results (make sure that it is forwindows 7 64bit
or it won’t work)You can email me if you can’t find it and I will send it to you
If anyone is viewing this issue still in hopes to run RE2 through Proton, I’ve made a comprehensive guide detailing every fix and every step: https://steamcommunity.com/sharedfiles/filedetails/?id=1654060648
just wanted to say installcab.py is in python2 so if you are on a distro like Arch Linux, instead of the third step on https://github.com/doitsujin/dxvk/issues/886#issuecomment-458487008 use this (assuming you are in the installcab.py directory and exported the WINEPREFIX path):
python2 installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe mediafoundation
python2 installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe _mf
python2 installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe mfreadwrite
python2 installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe wmadmod
python2 installcab.py ~/.cache/winetricks/win7sp1/windows6.1-KB976932-X64.exe wmvdecod
the mfplat.dll file in https://github.com/ValveSoftware/Proton/files/2705555/WMF_workaround.zip is working for me.
Just finished Clairs chapter…no problems at all FPS was great all the way on max settings.
@laichiaheng Made a video for you for making and finding the WINEPREFIX of Lutris to work with. https://www.youtube.com/watch?v=HYCCsGatnrg So in the video the prefix would be
~/Documents/Random_game/
I installed RE2 in the default steam library so for me it was~/.local/share/Steam/steamapps/compatdata/883710/pfx/
But the location of the game to put mfplat.dll file was in~/.local/share/Steam/steamapps/common/RESIDENT EVIL 2 BIOHAZARD RE2/
Yea got it fixed in the end. https://www.youtube.com/watch?v=JCPgIyZTHA0
Just to say I got this running on my end with those same drivers and that same GPU and manually upgraded DXVK 0.95. I’ll try to play up to this part.