dxvk: Civilization VI crash on start
Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master
as well.
Crash on start when trying launching Civ6 with help of proton and DXVK
Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11 Apitrace (see https://github.com/apitrace/apitrace
) so that the issue can be reproduced. In order to create a trace, run wine apitrace.exe trace -a dxgi YOURGAME.exe
. DO NOT use DXVK together with apitrace!
Software information
Sid Meier’s Civilization VI
System information
- GPU: AMD Radeon RX Vega 64
- Driver: AMDGPU
- Wine version: 3.16
- DXVK version: v0.90-8-g6558b27
Apitrace file(s)
Log files
https://my.pcloud.com/publink/show?code=kZMkl97ZMpjsG0b2kymPSBtRcDWHBXzD0887
About this issue
- Original URL
- State: closed
- Created 6 years ago
- Reactions: 1
- Comments: 17 (6 by maintainers)
I just tested DXVK on Windows for Civ VI and it was fine. No issues so far. Civ VI never worked on Wine for me, with both Wined3d or DXVK.