dxvk: Civilization VI crash on start

Please describe your issue as accurately as possible. If you run into a problem with a binary release, make sure to test with latest master as well.

Crash on start when trying launching Civ6 with help of proton and DXVK

Important: When reporting an issue with a specific game or application, such as crashes or rendering issues, please include log files and a D3D11 Apitrace (see https://github.com/apitrace/apitrace

) so that the issue can be reproduced. In order to create a trace, run wine apitrace.exe trace -a dxgi YOURGAME.exe. DO NOT use DXVK together with apitrace!

Software information

Sid Meier’s Civilization VI

System information

  • GPU: AMD Radeon RX Vega 64
  • Driver: AMDGPU
  • Wine version: 3.16
  • DXVK version: v0.90-8-g6558b27

Apitrace file(s)

Log files

https://my.pcloud.com/publink/show?code=kZMkl97ZMpjsG0b2kymPSBtRcDWHBXzD0887

About this issue

  • Original URL
  • State: closed
  • Created 6 years ago
  • Reactions: 1
  • Comments: 17 (6 by maintainers)

Most upvoted comments

I just tested DXVK on Windows for Civ VI and it was fine. No issues so far. Civ VI never worked on Wine for me, with both Wined3d or DXVK.