Cemu: [Linux] Segmentation Fault when attempting to run Games
Cemu Experimental Version (Compiled) Commit Hash: dd1cb1c
OS -> Ubuntu 22.04.1 LTS GPU -> Intel HD Graphics 5500 (rev 09) CPU -> Intel i5-5300U (4) @ 2.900GHz
I’ve tried playing Super mario Bros for wii U and Mario Kart 8 in the cemu gamelist menu, but the application crashes and outputs:
Segmentation fault!
Error: signal 11:
./bin/Cemu_relwithdebinfo(handlerDumpingSignal(int)+65) [0x5586ab02e355]
/lib/x86_64-linux-gnu/libc.so.6(+0x42520) [0x7ff1381b4520]
About this issue
- Original URL
- State: open
- Created 2 years ago
- Reactions: 1
- Comments: 16 (4 by maintainers)
Same issue on the lastest linux mint with Minecraft on load. Switch to opengl didn’t change anything.
It’s quite simply because I have a sysctl.d rule set for it already from a different issue, Ryujinx - the switch emulator, had literally half the performance of Yuzu on my system, so flipping that sysctl option to zero was one of the options I tested also to no avail,
The mesa driver also spit out that message for Ryujinx the difference is that using Vulkan does not crash that emulator.
echo "dev.i915.perf_stream_paranoid=0" | sudo tee /etc/sysctl.d/98-i915.conf