bevy: Window transparency broken on Windows
Bevy version
main
The transparent_window
example appears to have broken.
2023-02-07T09:15:10.694725Z INFO bevy_render::renderer: AdapterInfo { name: "NVIDIA GeForce RTX 3050 Ti Laptop GPU", vendor: 4318, device: 9632, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "527.56", backend: Vulkan }
2023-02-07T09:15:10.985257Z INFO bevy_diagnostic::system_information_diagnostics_plugin::internal: SystemInfo { os: "Windows 11 Home", kernel: "22621", cpu: "11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz", core_count: "8", memory: "63.7 GiB" }
About this issue
- Original URL
- State: open
- Created a year ago
- Comments: 18 (9 by maintainers)
Commits related to this issue
- Remove mention of Windows 11 from Window::transparent's docs (#7832) # Objective Fix #7544. Update docs for `Window::transparent` regarding Windows 11 platform support. Following the update to winit... — committed to bevyengine/bevy by james7132 a year ago
- Remove mention of Windows 11 from Window::transparent's docs (#7832) # Objective Fix #7544. Update docs for `Window::transparent` regarding Windows 11 platform support. Following the update to winit... — committed to shfty-rust/bevy by james7132 a year ago
Using the following code:
I enumerate to see all supported
alpha_modes
for alladapters
on my laptop. The results are as follows:Only
Opaque
andInherit
are available. This might be the problem.Can’t seem to repro this myself, going to try updating my drivers. Maybe should try a
cargo clean/cargo run --example transparent_window