react-native-game-engine: Rotation of boxes doesn't work
Hello! I start new project with command npx react-native init AwesomeProject
. I inserted code from react-native-game-engine-handbook/app/physics/rigid-bodies/.
App work but boxes don’t rotate. If I start with expo, boxes rotate. What is the problem?
All code was copied from react-native-game-engine-handbook/app/physics/rigid-bodies/.
I don’t change nothing
Package.json
{
"name": "AwesomeProjec",
"version": "0.0.1",
"private": true,
"scripts": {
"android": "react-native run-android",
"ios": "react-native run-ios",
"start": "react-native start",
"test": "jest",
"lint": "eslint ."
},
"dependencies": {
"react": "16.9.0",
"react-native": "0.61.5",
"matter-js": "^0.14.2",
"react-native-game-engine": "^1.1.1"
},
"devDependencies": {
"@babel/core": "^7.6.2",
"@babel/runtime": "^7.6.2",
"@react-native-community/eslint-config": "^0.0.5",
"babel-jest": "^24.9.0",
"eslint": "^6.5.1",
"jest": "^24.9.0",
"metro-react-native-babel-preset": "^0.56.0",
"react-test-renderer": "16.9.0"
},
"jest": {
"preset": "react-native"
}
}
Video Boxes.mov.zip
About this issue
- Original URL
- State: open
- Created 4 years ago
- Reactions: 1
- Comments: 15 (6 by maintainers)
Hi @bberak @AlekseyKutsko
I made it work by using
Animated.Value
andAnimated.View
.Hi @bberak
The problem with react-native 0.61.0 or above version. I started new project with react 16.9.0 and react-native 0.60.6 - the rotation works. But if I start a project with react-native 0.61.0, the rotation won’t work.