Nuake: shader compilation error, crash after creating game project and can't import .project files
shader compilation error:
[17:02:02] renderer - Driver detected 4.3.0 - Build 20.19.15.4531
[17:02:02] texture - Failed to load texture: resources/Textures/default/Default.png
[17:02:02] texture - Failed to load texture: resources/Textures/default/defaultNormal.png
[17:02:02] texture - Failed to load texture: default
Failed to compile vertex shader!
ERROR: 0:2: '' : incorrect GLSL version: 460
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:8: 'vec2' : syntax error syntax error
Failed to compile Fragment shader!
ERROR: 0:2: '' : incorrect GLSL version: 460
WARNING: 0:22: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:22: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:32: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:32: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:57: 'texture' : function is not available in current GLSL version
Failed to compile vertex shader!
ERROR: 0:2: '' : incorrect GLSL version: 460
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
ERROR: 0:8: 'vec2' : syntax error syntax error
Failed to compile Fragment shader!
ERROR: 0:2: '' : incorrect GLSL version: 460
ERROR: 0:4: 'vec2' : syntax error syntax error
[17:02:02] main - Engine initialized
Failed to compile vertex shader!
ERROR: 0:2: '' : incorrect GLSL version: 460
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
WARNING: 0:5: 'GL_ARB_explicit_attrib_location' : extension is not available in current GLSL version
Failed to compile Fragment shader!
ERROR: 0:2: '' : incorrect GLSL version: 460
editor crash after creating a project. can’t import .project files(probably mistake: it appears allowed files to be imported are |*.project, .project files don’t appear on import screen)
About this issue
- Original URL
- State: closed
- Created 10 months ago
- Comments: 16 (5 by maintainers)
let me compile and see how i goes
@antopilo i’ll compile and run to see if happens the same and return to you