Nuake: shader compilation error, crash after creating game project and can't import .project files

shader compilation error:

[17:02:02] renderer - Driver detected 4.3.0 - Build 20.19.15.4531
[17:02:02] texture - Failed to load texture: resources/Textures/default/Default.png
[17:02:02] texture - Failed to load texture: resources/Textures/default/defaultNormal.png
[17:02:02] texture - Failed to load texture: default
Failed to compile vertex shader!
ERROR: 0:2: '' :  incorrect GLSL version: 460
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
ERROR: 0:8: 'vec2' : syntax error syntax error


Failed to compile Fragment shader!
ERROR: 0:2: '' :  incorrect GLSL version: 460
WARNING: 0:22: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:22: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:27: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:32: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:32: 'assign' : implicit type conversion allowed from GLSL 1.20
WARNING: 0:57: 'texture' : function is not available in current GLSL version


Failed to compile vertex shader!
ERROR: 0:2: '' :  incorrect GLSL version: 460
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:2: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
ERROR: 0:8: 'vec2' : syntax error syntax error


Failed to compile Fragment shader!
ERROR: 0:2: '' :  incorrect GLSL version: 460
ERROR: 0:4: 'vec2' : syntax error syntax error


[17:02:02] main - Engine initialized
Failed to compile vertex shader!
ERROR: 0:2: '' :  incorrect GLSL version: 460
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:3: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:4: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version
WARNING: 0:5: 'GL_ARB_explicit_attrib_location' :  extension is not available in current GLSL version


Failed to compile Fragment shader!
ERROR: 0:2: '' :  incorrect GLSL version: 460

editor crash after creating a project. can’t import .project files(probably mistake: it appears allowed files to be imported are |*.project, .project files don’t appear on import screen)

About this issue

  • Original URL
  • State: closed
  • Created 10 months ago
  • Comments: 16 (5 by maintainers)

Most upvoted comments

It seems like your integrated gpu doesn’t support the required opengl version, I’ll see if I can downgrade the current opengl version

let me compile and see how i goes

@antopilo i’ll compile and run to see if happens the same and return to you