ultimatevocalremovergui: UVR-MDX-NET Main is not using GPU

It looks like UVR-MDX-NET Main is not using GPU at all. It adds slight VRAM usage but process everything using CPU. This can be proven by checking “GPU Conversion”, perform inference, and checking the usage through nvidia-smi which is minimal.

Compared to 3_HP-Vocal-UVR (VR Architecture) which uses GPU and can finish inference in less than a minute.

I’m running UVR in Windows with RTX 3060 Laptop GPU.

About this issue

  • Original URL
  • State: open
  • Created a year ago
  • Reactions: 5
  • Comments: 16 (1 by maintainers)

Most upvoted comments

Same here on 3090 on linux. Loads like 300mb to GPU, occasional blip of 5%, multi core CPU usage. VR models use GPU memory and time. Demucs I have to check again.