angular-cli: Big bundle requests failing with `net::ERR_CONTENT_LENGTH_MISMATCH`
Bug Report or Feature Request (mark with an x
)
- [x] bug report
- [ ] feature request
Versions.
Any latest (using 1.1.3
and 1.3.0-rc.3
)
@angular/cli: 1.3.0-rc.3
node: 8.1.2
os: linux x64
@angular/animations: 4.2.6
@angular/cdk: 2.0.0-beta.8
@angular/common: 4.2.6
@angular/compiler: 4.2.6
@angular/core: 4.2.6
@angular/forms: 4.2.6
@angular/http: 4.2.6
@angular/material: 2.0.0-beta.7
@angular/platform-browser: 4.2.6
@angular/platform-browser-dynamic: 4.2.6
@angular/router: 4.2.6
@angular/cli: 1.3.0-rc.3
@angular/compiler-cli: 4.2.6
@angular/language-service: 4.2.6
Repro steps.
- Have a project with a big
vendor.bundle.js
ormain.bundle.js
. - Use
ng serve
- Connect with another LAN device or throttle network connection from
localhost
The log given by the failure.
- If using a LAN device, request fails with the error
net::ERR_CONTENT_LENGTH_MISMATCH
on Chrome console after some 5-6 seconds and downloading 5 MB of the file (the timing and the size are not consistent). - If using
localhost
, request fails with the same error after 80 seconds and 5 MB (the timing and the size are not consistent)
I was trying to look if it was something on part of the webpack-dev-server
, or consequently, either express
or http
but couldn’t find too much of the culprit.
Desired functionality.
I am able to work on localhost no problems at all. But using any other device is impossible since the file request fails.
About this issue
- Original URL
- State: closed
- Created 7 years ago
- Reactions: 17
- Comments: 19 (11 by maintainers)
It seems NodeJS 8.0 - 8.4 has an HTTP Server
keepAliveTimeout
of 5 seconds, which prevents large content or slow connections from receiving the full content and ultimately causes web browsers to receive a 206 partial content, and errors asERR_CONTENT_LENGTH_MISMATCH
.Webpack dev server does return the NodeJS http server object when you call
listen
so setting that configuration to something higher than 5 seconds fixes the problem.This problem could be resolved with Angular CLI with an update to the serve task, or wait for the NodeJS 8.4+ release.
I downgrade to Node v6.12.0 and it works.
I’m not using Angular-CLI (still on Angular 1), but I am running into the same problem with webpack-dev-server and have a very similar setup to this project (e.g use html-webpack-plugin with single vendor chunk). I’m not sure if this bug is a recent change, but it seemed ok maybe a month or two ago with webpack-dev-server#v2.4.4. Maybe a recent change in Webpack 3 or a later version of the dev server?
Disabling the host check didn’t seem to work for me.
My money is on a timeout issue with the dev-server’s use of Express. This would sort of confirm some of the other responses about improving content ship time with better hardware or network settings.
I can get the dev-server to ship the content to the browser properly, but only running it locally. When run locally, there’s almost no overhead in network latency and I can pull down a 5 MB vendor chunk javascript file in ~230ms.
When running the dev server remotely, it takes much longer to download those files and seems to timeout anywhere between 5-10 seconds. Although, the error in the browser (
GET http://0.0.0.0:3000/vendor.js net::ERR_CONTENT_LENGTH_MISMATCH
) is not really represented as a timeout, it’s more that the headers didn’t match the content size and maybe Express just ended transmission of the file.I was able to confirm the issue locally too using Chrome. Chrome devtools has the option to simulate network latency for other devices, such as 3G (slow or fast), and both seem to fail downloading the larger vendor chunk.
Also Node 8.7 does not solve the issue.
Just as an update, I’ve tracked down the issue to NodeJS 8.X. A simple Node HTTP server in 8.X will close a GET connection from an external IP after 5-20 seconds, which often doesn’t give enough time to download a large file such as
vendor.js
, which in turn causes theERR_CONTENT_LENGTH_MISMATCH
. Downgrading to Node 7 works.Wow. Switching to local 5GHz wifi network loads the app. Thanks for the follow up.
I was able to load the file if I used a faster (hardware) router. Indeed weird.