aitrack: Crash on start up
I’ve tried using both 0.4 and 0.5 and no matter what, every time I try and launch them the window (window only, no actual UI) shows up for a couple of seconds and crashes. I have a couple of error logs from Windows if that helps
Faulting module name: ntdll.dll, version: 10.0.18362.815, time stamp: 0xb29ecf52
Exception code: 0xc0000005
Fault offset: 0x000000000001b38d
Faulting process ID: 0x1520
Faulting application start time: 0x01d67a39d4603851
Faulting application path: C:\Users\knigh\Downloads\aitracker-v0.4\aitracker-v0.4\AITrack.exe
Faulting module path: C:\Windows\SYSTEM32\ntdll.dll
Report ID: 884315b6-c4cb-4221-a187-0c61f7e23e5f
Faulting package full name:
Faulting package-relative application ID:
Event Name: APPCRASH
Response: Not available
Cab Id: 0
Problem signature:
P1: AITrack.exe
P2: 0.0.0.0
P3: 5f36c416
P4: ntdll.dll
P5: 10.0.18362.815
P6: b29ecf52
P7: c0000005
P8: 000000000001b38d
P9:
P10:
Attached files:
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERFF09.tmp.dmp
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERFFB6.tmp.WERInternalMetadata.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERFFD6.tmp.xml
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERFFF0.tmp.csv
\\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER20.tmp.txt
These files may be available here:
\\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_AITrack.exe_fee5552e8d284e2019772265c7d020aba0cc2fb_80129c8b_03dc7bda-dbe4-4cf1-b5bd-058f9f7ace09
Analysis symbol:
Rechecking for solution: 0
Report Id: 884315b6-c4cb-4221-a187-0c61f7e23e5f
Report Status: 268435456
Hashed bucket: 048d30332d77101fab2fdbeb38f44338
Cab Guid: 0
About this issue
- Original URL
- State: closed
- Created 4 years ago
- Reactions: 1
- Comments: 17 (8 by maintainers)
Problem fixed in https://github.com/AIRLegend/aitrack/commit/f177ca69e38637e5e3fd298f6f180e9decfbe6b9 and confirmed by @Arkhonist and @knighty. It will be out with the next release 😃 Closing.
Just to link this up, the original issue seemed to be coming from libusb initializing the PS3 camera library:
We then ran into what seemed like a secondary issue, but I’m not sure if it’s related to the original problem or not 😦